Crafter feat remains just as terrible as in the playtest, I see. Surely it should be the equivalent that Magic Initiate is for casters, if it's going to be on that list... But they're just continuing valuing tool proficiencies (and languages!) as much as regular skill proficiencies.
WotC could've given direct benefits that integrate with the standard dungeon-crawl-a-day cycle ('proficiency in Herbalist Kit? you get a free potion of your tier every adventure, decide what the potion was when you use it'), instead of trying to make an economy system out of it, just so your character can save a few gold coins.