Converting Planescape monsters

freyar

Extradimensional Explorer
How about

Spell-like Abilities (Sp): Caster level X.
At-will: detect chaos, detect evil, detect good, detect law

?
 

log in or register to remove this ad

Cleon

Legend
How about

Spell-like Abilities (Sp): Caster level X.
At-will: detect chaos, detect evil, detect good, detect law

?

Well, if we want to reflect the original description, it'd be something like:

Alignment Sight (Sp):
As a full-round action, a busen can view the alignment aura power (chaos, evil, good, or law) of every creature, object or spell it can see within a 60 ft. cone. To determine a target's aura power, see the detect chaos, detect evil, detect good, and detect law spells. The busen is never stunned if it detects an overwhelming aura with an alignment opposite to its own. This power requires line-of-sight and is blocked by fog, darkness, and other factors that limit normal sight. It cannot see through cloth, so is useless against creatures wearing garments that conceal their entire body and face, such as hooded cloaks. Busen usually demand intruders disrobe and remove all weapons and jewelery before using Alignment Sight, to prevent the intruders concealing aligned objects and creatures in their clothes.

This is the equivalent of a Xth level spell (caster level Y).

Or this.

Detect Alignment (Sp): A busen can examine the alignment auras of every creature, object and spell within a 60 ft. cone. This give the busen the same information as studying the area with the detect chaos, detect evil, detect good, and detect law spells, except it registers all alignments simultaneously and the busen is never stunned if it detects an overwhelming aura of an alignment opposite to its own.

Thus, in the first round it detects the presence or absence of chaos, evil, good, and law. On the second round it determines the number of chaotic, evil, good and lawful auras and the power and alignment of the most potent aura present. On the third round it determines the power and location of every chaotic, evil, good and lawful aura within the area of effect.

This is the equivalent of a Xth level spell (caster level Y).
 

freyar

Extradimensional Explorer
Hmm, it doesn't really sounds like a continuous ability to me, so that Detect Alignment seems better to me. I do think we can cut the 2nd paragraph, as people are supposed to look up the spells. Is this acceptable? 2nd level spell? CL=HD? (Incidentally, I like it, but do we have a good justification for dropping the stunning from powerful auras?)

Detect Alignment (Sp): A busen can examine the alignment auras of every creature, object and spell within a 60 ft. cone. This give the busen the same information as studying the area with the detect chaos, detect evil, detect good, and detect law spells, except it registers all alignments simultaneously and the busen is never stunned if it detects an overwhelming aura of an alignment opposite to its own. This is the equivalent of a Xth level spell (caster level Y).
 

Cleon

Legend
Well, if we want to reflect the original description, it'd be something like:

Alignment Sight (Sp):
As a full-round action, a busen can view the alignment aura power (chaos, evil, good, or law) of every creature, object or spell it can see within a 60 ft. cone. To determine a target's aura power, see the detect chaos, detect evil, detect good, and detect law spells. The busen is never stunned if it detects an overwhelming aura with an alignment opposite to its own. This power requires line-of-sight and is blocked by fog, darkness, and other factors that limit normal sight. It cannot see through cloth, so is useless against creatures wearing garments that conceal their entire body and face, such as hooded cloaks. Busen usually demand intruders disrobe and remove all weapons and jewelery before using Alignment Sight, to prevent the intruders concealing aligned objects and creatures in their clothes.

This is the equivalent of a Xth level spell (caster level Y).

Come to think of it, I should just have said "see the detect evil spell", since the other ones don't have the aura power into.

e.g.:

Alignment Sight (Sp): As a full-round action, a busen can view the alignment aura power (chaos, evil, good, or law) of every creature, object or spell it can see within a 60 ft. cone. See the detect evil spell to determine a target's aura power. The busen is never stunned if it detects an overwhelming aura with an alignment opposite to its own. This power requires line-of-sight and is blocked by fog, darkness, and other factors that limit normal sight. It cannot see through cloth, so is useless against creatures wearing garments that conceal their entire body and face, such as hooded cloaks. Busen usually demand intruders disrobe and remove all weapons and jewelery before using Alignment Sight, to prevent the intruders concealing aligned objects and creatures in their clothes.

This is the equivalent of a Xth level spell (caster level Y).
 

Cleon

Legend
Hmm, it doesn't really sounds like a continuous ability to me, so that Detect Alignment seems better to me. I do think we can cut the 2nd paragraph, as people are supposed to look up the spells. Is this acceptable? 2nd level spell? CL=HD? (Incidentally, I like it, but do we have a good justification for dropping the stunning from powerful auras?)

Detect Alignment (Sp): A busen can examine the alignment auras of every creature, object and spell within a 60 ft. cone. This give the busen the same information as studying the area with the detect chaos, detect evil, detect good, and detect law spells, except it registers all alignments simultaneously and the busen is never stunned if it detects an overwhelming aura of an alignment opposite to its own. This is the equivalent of a Xth level spell (caster level Y).

Before we go any further, I'm not decided whether we should give them an alignment-sensing SA in the first place. I was just proposing an alternative to know alignment.

There's no mention of Busen having a supernatural or spell-like ability to determine alignment. Why not just give them a high Sense Motive skill and have them demand their suspects strip just as a precaution?

Still, I'd like to keep those Alignment Sensing SQs around. I'm sure they would come in handy for something!
 


Cleon

Legend
You mean something like a +12 Sense Motive bonus? Yes, I'd approve as long as we call it out in flavor and/or tactics.

Tentatively updated.

Leaving it to Sense Motive works for me.

With that racial bonus, 11 skill ranks and Wis 16 they'd have Sense Motive +26, which seems ample, if not excessive.

A +6 bonus for a +20 skill may be enough.
 

freyar

Extradimensional Explorer
Good point. Well, should we get on with skills and feats before we make the final call about that?

Appropriate skills would seem to be (all at 11 ranks)
Balance, Climb, Diplomacy, Escape Artist, Hide, Jump, Listen, Move Silently, Sense Motive, Spot, Tumble.
I could see exchanging Diplomacy for Intimidate perhaps. Your thoughts?
 

Cleon

Legend
Good point. Well, should we get on with skills and feats before we make the final call about that?

Agreed.

Appropriate skills would seem to be (all at 11 ranks)
Balance, Climb, Diplomacy, Escape Artist, Hide, Jump, Listen, Move Silently, Sense Motive, Spot, Tumble.
I could see exchanging Diplomacy for Intimidate perhaps. Your thoughts?

Intimidate seems to fit the better than Diplomacy:

Planes of Law said:
[Buseni] hide in the shadows and wait for some foolish berk to challenge their authority. Other buseni patrol the misty heights of Arcadia, their inner senses alert for any intrusion. Buseni always hover near the portal they’re assigned to guard, ready to question those who’d pass without permission.

If a person or persons unknown approach the gates to Buxenus, buseni step out of their hiding places at a time calculated to shock the travelers. Communicating nothing, their bodies suddenly form weaponlike protrusions – a warning display. If the approaching party chooses to attack at this little provocation, the buseni will do their best to kill them. The buseni reason that such lawless creatures would he better dead. If the group parleys with the buseni, however, they will respond, using telepathy to establish contact. Buseni will question the group about their reasons for wanting to reach the second layer of Arcadia. If the answers are satisfactory, the group must then remove all clothing, jewelry, and weapons so that the buseni can determine the alignments of the group’s members.

***

There’s no natural reason why buseni look the way they do, or why they are at all. It’s thought that they were spawned by the plane itself. Others think that buseni were created by some power eager to show that – despite a fearsome appearance – a creature need not necessarily be evil.

That doesn't sound very diplomatic, but certainly sound intimidating!

If they're guards and like to closely examine intruders, Search would seem in order too. We could lower the ranks in Balance, Climb and Jump and give them a racial bonus in all those skills to pay for it.

Would you care for:

Balance 7, Climb 7, Escape Artist 11, Hide 11, Intimidate 11, Jump 8, Listen 11, Move Silently 11, Search 11, Sense Motive 11, Spot 11, Tumble 11

A busen has a +4 racial bonus on Balance and Jump checks and a +6 racial bonus on Sense Motive checks, and a +8 racial bonus on Climb checks. Buseni can use either their Dexterity or Strength on Climb and Jump checks, and can always choose to take 10 on Climb and Jump checks, even if rushed or threatened.
 

freyar

Extradimensional Explorer
Given that they can give themselves a pretty sizable racial bonus using Malleable Form, I'd be against any "static" racial bonuses on those skills. Using Dex or Str and taking 10 all the time is ok, though, if you want to keep that.
 

Remove ads

Top