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Converting Al-Qadim creatures

Shade

Monster Junkie
I was just waiting for agreement. ;)

Rejuvenation (Su): In most cases, it’s difficult to destroy a hama through simple combat: The “destroyed” spirit will often restore itself in 1 year. Even the most powerful spells are usually only temporary solutions. A hama that would otherwise be destroyed returns to its old haunts with a successful level check (1d20 + hama’s HD) against DC 16. As a rule, the only way to get rid of a hama for sure is to determine its incomplete task and help it to accomplish its goal. The exact means varies with each spirit and may require a good deal of research. Even when its task is complete, a hama may linger in order to provide a reward for its helpers, although it can no longer rejuvenate if destroyed.

I'll agree. :D
 

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freyar

Extradimensional Explorer
We can drop the Small version right?

Tactics: Hama rely on their Demoralizing Appearance to avoid fights, but they swoop upon their opponents with their talons when forced to attack. When sorely pressed, hama use their Ethereal Shift ability as a safe escape route.
 

Cleon

Legend
We can drop the Small version right?

Tactics: Hama rely on their Demoralizing Appearance to avoid fights, but they swoop upon their opponents with their talons when forced to attack. When sorely pressed, hama use their Ethereal Shift ability as a safe escape route.

Wouldn't it usually be simpler for them to fly away from a fight they want to avoid?

What do you think of this...

A hama will fight if it would further whatever purpose ties them to the Material Plane. If it wishes to avoid combat, a hama will fly away or try to scare its opponents into leaving. A fighting hama prefers to use its Flyby Attack feat to make hit-and-run attacks, it usually only makes full attacks when attacking a particularly hated opponent or it the hama is unable to maneuver. A cornered hama can use its Ethereal Shift ability as a safe escape route.
 




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