Choosing a new campaign

With just that response, I expect I have four top candidates:
Scum and Villainy
Deadlands: The Lost Colony
Deathmatch Island (which would be short - perhaps six months, followed by one of the other games)
Spirit of the Century
I was shocked my players didn't leap at the chance to play Deathmatch Island this year, but I'm hoping to run a one-shot of it at some point as a bonus game so we can see how we feel about it.
 

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Which seems as good a time as any to discuss - if you yourself didn't have a clear single choice of what you wanted to run, how did you work with your players to figure it out?
This is probably going to be a bit underwhelming answer but... When I have been undecided about what to run, I asked the players what they preferred based on just a few key differences such as: genre/theme, focus on what type of challenges, character level and expected length. Although I think it has always been between two options at once, not more, so not very difficult for them to choose... something like "do you prefer option A: gothic horror with investigation and mysteries for 3rd level and 2-3 sessions, or option B: heroic hack'n'slash for 7th level and at least 5 sessions?". I am not good at pitches so I would rather give them such short list of key differences.
 

I ran a number of one-shots last year, so people could try things out, and then put up a poll in our group's private Facebook group with options based on that list, plus a few other likely choices.

I'd run a one shot if they choose Scum and Villany or Lost Colony before we did character generation, just to be sure.

FWIW I am a big Deadlands and SWADE fan and i have not heard especially good things about Lost Colony, even beyond @Retreater having the less that great experience they did.

This group was inaugurated with a 5-year long Classic Deadlands campaign, way back when. They have not played SWADE, but it is basically cut-down Deadlands proper, so I don't expect the system to be an obstacle for them.

Scum and Villainy is great fun if your players are into the FitD thing.

They haven't tried it yet. For this group, S&V is a far better choice than Blades in the Dark, which much more assumes that characters aren't very nice people.

I was shocked my players didn't leap at the chance to play Deathmatch Island this year, but I'm hoping to run a one-shot of it at some point as a bonus game so we can see how we feel about it.

I ran a one-shot of it at a house con last summer, so I have a handle on it. It's scene resolution will seem weird to them, but they will probably be able to manage it.
 

If the players have provided choices, it's easy: pick the one YOU find the most interesting/entertaining (y)

Unfortunately, left to their own devices, they are a, "anything you want to run, Big Guy," kind of group. While I am flattered by the confidence, it doesn't assist my decision making :)
 

I found Deathmatch Island to be far inferior to Agon proper, FWIW.

But I know some people really bounce off the Greek demigods and heroes vibe and prefer the Squid Game meets Hunger Games vibe.
 

Whoever will be GMing usually just picks something and everyone goes with it. A few years ago, though, I wanted to run one of J.C. Connors' excellent one-shot adventures and posted a prospectus of sorts on our group discord (screenshot below). Votes were clearly in favor of the cliffhanger, which is what we played. Since then, we've run through two of the other three. (Haven't done the spy one yet.)

Adventure Prospectus 2022.png
 

The last time this happened to me, I gave my group four choices (3 D&D, 1 non-D&D) of things I'd be willing to run and had them rank them.

Usually, however, I know exactly what I want to run and when I had the benefit of a large pool of players and was more likely to say, "I'm running X and am open to up to Y number of players" and run from there.
 

Scum and Villainy
Deadlands: The Lost Colony
Deathmatch Island (which would be short - perhaps six months, followed by one of the other games)
Spirit of the Century
I’m not in your group (obviously), but my personal preferences out of that group would be:
#1/#2 Spirit of the Century/Scum and Villainy
#2/#1 Scum and Villainy/Spirit of the Century
#3 Deadlands: The Lost Colony
#4 Deathmatch Island

Explanation: SotC and S&V both cover genres I like and don’t play enough of. And I can’t decide which of those I’d prefer over the other.

Deadlands is simply cool.

Deathmatch…I’ve never heard of.
 


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