ThePolarBear
First Post
Starting a short-term campaign (12 weeks or so, just passing time before my/our current DM finishes classes and continues HotD,) and tonight was character creation and dinner. Everyone seems okay, typical race/class combos...
Chris wants to play a wizard.
One that is mute.
[...]
Brainstorm, please.![]()
Verbal components aren't really important in what one says: It's the pitch and resonance that's what triggers the spell. The reason one can't really talk is about as important as the verbal component itself. "mute" but can still emits sounds of some sort it might still be possible for him/her to be a spellcaster. If not it might rely on trinkets and baubles (like different sized bells, littel dishes, crystal vials wit differnt liquids and quantities inside...) on the vest itself to trigger the specific sounds required by each spell, prehaps requiring the caster to have both hands always free. Or clicking the tongue in very specific ways, prehaps with a focus that's made for that reason alone and it's so particular to be one-of-a-kind.