Barbarian/Ranger multiclass

I statted up a Dwarf Ranger/Barbarian last night, and it looked like a solid way to stat up a fun double-waraxe striker. (I'm thinking of it as a classic Dwarf Battlerager, not to be confused with the Fighter feature.) Dwarven Weapon Training + two Waraxes = fun and a remarkable amount of damage. Add in the Adept Training to swap out a daily for a Rage, and it looks like a really enjoyable way of doing things.

-O
 

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Lol, this thread keeps on sending me back to the Character Generator :P Here is a hybrid build at lvl 6, looks kinda fun running around with 2 waraxes and twin striking things, though you don't get the charge stuff from the Barbarian, might try out another build later with it. Again, not optimized as I am still getting used to things. First one is a Hybrid again.

Cheers,
E

====== Created Using Wizards of the Coast D&D Character Builder ======
Gardain, level 6
Dwarf, Barbarian|Ranger
Hybrid Ranger: Hybrid Ranger Reflex
Hybrid Talent: Ranger Fighting Style
Ranger Fighting Style: Two-Blade Fighting Style

FINAL ABILITY SCORES
Str 17, Con 14, Dex 17, Int 10, Wis 14, Cha 8.

STARTING ABILITY SCORES
Str 16, Con 12, Dex 16, Int 10, Wis 12, Cha 8.


AC: 19 Fort: 17 Reflex: 17 Will: 15
HP: 57 Surges: 9 Surge Value: 14

TRAINED SKILLS
Perception +10, Stealth +10, Nature +10, Endurance +11

UNTRAINED SKILLS
Acrobatics +5, Arcana +3, Bluff +2, Diplomacy +2, Dungeoneering +7, Heal +5, History +3, Insight +5, Intimidate +2, Religion +3, Streetwise +2, Thievery +5, Athletics +5

FEATS
Level 1: Hybrid Talent
Level 2: Dwarven Weapon Training
Level 4: Lethal Hunter
Level 6: Weapon Expertise (Axe)

POWERS
Hybrid Barbarian at-will 1: Pressing Strike
Hybrid Ranger at-will 1: Twin Strike
Hybrid encounter 1: Great Cleave
Hybrid daily 1: Rage Drake's Frenzy
Hybrid utility 2: Hunter's Privilege
Hybrid encounter 3: Shadow Wasp Strike
Hybrid daily 5: Two-Wolf Pounce
Hybrid utility 6: Combat Surge

ITEMS
Waraxe (2), Hide Armor
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
 

Off topic, but this thread finally got me moving on a character idea I had been throwing around for a few weeks. I'd like to try out a Hybrid Beastmaster, and the class that seems to fit that best, or at least the one that fits the playstyle I like best, is the Warlord. I like it:

====== Created Using Wizards of the Coast D&D Character Builder ======
Hogarion Grimstal, level 2
Human, Warlord|Ranger
Hybrid Warlord: Hybrid Warlord Will
Hybrid Ranger: Hybrid Ranger Reflex
Hybrid Talent: Ranger Fighting Style
Ranger Fighting Style: Beast Mastery (Hybrid)
Beast Companion Type: Wolf
Background: Vadalis Griffon Rider (+2 to Nature)

FINAL ABILITY SCORES
Str 19, Con 10, Dex 10, Int 14, Wis 14, Cha 8.

STARTING ABILITY SCORES
Str 17, Con 10, Dex 10, Int 14, Wis 14, Cha 8.


AC: 16 Fort: 16 Reflex: 15 Will: 15
HP: 27 Surges: 6 Surge Value: 6

TRAINED SKILLS
History +8, Athletics +9, Dungeoneering +8, Perception +8, Nature +10, Endurance +5

UNTRAINED SKILLS
Acrobatics, Arcana +3, Bluff, Diplomacy, Heal +3, Insight +3, Intimidate, Religion +3, Stealth, Streetwise, Thievery

FEATS
Human: Mark of Handling
Level 1: Hybrid Talent
Level 2: Battle Awareness

POWERS
Bonus At-Will Power: Wolf Pack Tactics
Hybrid Ranger at-will 1: Circling Strike
Hybrid Warlord at-will 1: Opening Shove
Hybrid encounter 1: Enclose the Prey
Hybrid daily 1: Lead the Attack
Hybrid utility 2: Hunter's Privilege

ITEMS
Adventurer's Kit, Hide Armor, Halberd, Handaxe (6)
RITUALS
Raise Beast Companion
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Hybrid rules absolutely let you explore the cracks between character roles. I'd like to see them used more for that, then as excuses to massively break the game.

Jay
 

You can play a Barbarian and multiclass to Ranger, you're looking at picking up all of one encounter attack power and one utility power. You don't want a daily swap because you don't want to lose a rage. I don't think any ranger daily powers would be more attractive than a barbarian rage. And for the encounter power swap, I'd look at something like Disruptive Strike. It doesn't require two weapons, and it is an excellent defensive/offensive power.

For two feats, Warrior of the Wild and Novice Power, you get an extra skill, get to roll a couple more d6's per encounter, and get Disruptive Strike. I wouldn't bother wasting a feat on the utility power swap or daily power swap. You have more important things to do with your feats like buffing your offense and defense.

Through heroic levels it might look something like this:

====== Created Using Wizards of the Coast D&D Character Builder ======
level 10
Dwarf, Barbarian
Build: Rageblood Barbarian
Feral Might: Rageblood Vigor

FINAL ABILITY SCORES
Str 20, Con 18, Dex 10, Int 8, Wis 13, Cha 10.

STARTING ABILITY SCORES
Str 18, Con 14, Dex 10, Int 8, Wis 11, Cha 10.


AC: 23 Fort: 25 Reflex: 18 Will: 19
HP: 87 Surges: 12 Surge Value: 21

TRAINED SKILLS
Perception +11, Nature +11, Athletics +14, Acrobatics +9

UNTRAINED SKILLS
Arcana +4, Bluff +5, Diplomacy +5, Dungeoneering +8, Endurance +10, Heal +6, History +4, Insight +6, Intimidate +5, Religion +4, Stealth +4, Streetwise +5, Thievery +4

FEATS
Level 1: Armor Proficiency (Chainmail)
Level 2: Dwarven Weapon Training
Level 4: Warrior of the Wild
Level 6: Weapon Expertise (Hammer)
Level 8: Novice Power
Level 10: Deadly Rage

POWERS
Barbarian at-will 1: Howling Strike
Barbarian at-will 1: Pressing Strike
Barbarian encounter 1: Avalanche Strike
Barbarian daily 1: Bloodhunt Rage
Barbarian utility 2: Nature Sense
Barbarian encounter 3: Blood Strike
Barbarian daily 5: Frost Wolf Rage
Barbarian utility 6: Laugh it Off
Barbarian encounter 7: Tide of Blood (retrained to Disruptive Strike at Novice Power)
Barbarian daily 9: Stone Bear Rage
Barbarian utility 10: Wellspring of Renewal

ITEMS
Piecemeal Chainmail +2, Amulet of Protection +3, Vanguard Mordenkrad +2, Horned Helm (heroic tier), Iron Armbands of Power (heroic tier), Boots of Adept Charging (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
 

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