D&D General Art that defined D&D for you

That classic TSR mid to late 80s art: Elmore, Easley, et al.

1594669061842.png
1594669308438.png
1594669353289.png
 

log in or register to remove this ad



For me it’s the 3e dungeon punk aesthetic. Basically all of the 3.5 PHB art defined the look of D&D to me. Much as I dislike 3e, I can’t deny it was extremely formative for my relationship with D&D, and strongly defines how I conceptualize it.

This will forever be what a D&D Bard looks like to me:
1594669662956.jpeg


And this is a rogue:

1594669734596.jpeg

This is a typical adventuring party:

1594669825131.jpeg


And while the super-cluttered character designs catch a lot of flack now, I’ll admit I appreciate the attention to detail. It still kinda bugs me that D&D art tends not to show characters even carrying packs, let alone all the weapons and bags and trinkets and baubles and tchotchkies D&D characters tend (in my experience) to lug around with them. If you can’t depict your character with all the stuff they’re carrying in a way that doesn’t look horribly cluttered and inconvenient... maybe you’re carrying too much crap.
 

How has nobody cited this one yet? This is THE iconic D&D image as far as I'm concerned, right down to the party puzzling over their map while the two rogues in the back are prying out a gemstone from an idol and you just know something bad is going to happen when that gem pops loose.

DND-Trampier01.jpg

Eltab mentioned it in the first reply. Also, while certainly iconic, I was asking for more of a personal piece that defined D&D for you. Which can vary largely by what we were exposed to when we really got into love with the game.
 




Love that shield! Though I am not sure why only her legs are armored! ;)
Her strongest attack is a Kick or martial arts Knee; the "3/4 armor" is to sucker you in close.

Because, even in a world with Halflings Kobolds and Gnomes, some people never learn to look below horizon level.
 


Remove ads

Top