[Session 54, cont'd]
At the bottom of the stairs, the passage goes south or west, so they head west, hoping it will lead them northward. They soon find a door to the north and can hear murmured conversation behind it. Merreep cannot understand their language.
Ulgorio listens at the door, and while he can't fully understand the language, he gets the gist of the conversation--they are arguing about who lost the head, apparently discussing a literal head. He thinks it must be a decapitated head, but he's not certain. He also periodically hears a swishing sound. While the argument is continuing, it doesn't seem to be escalating.
They adopt the same disguise of prisoners with an escorting troll-giant as the last time, and then just walk through the door, proceeding casually through the room. As they pass through the room, they see two large snake people--yuan ti abominations--arguing. One of them points at the group. "You there! Did you see a head rolling around out there?"
"No, nothing like that."
"You must have lost our lunch then!" one of the creatures says to the other.
"I did not lose it! You must have eaten it."
"Have a good day. Good luck figuring out where your lunch went." The group continues making their way through the room.
"Wait a minute. You people. Are you carrying any food?"
"A little, not much."
"Any food's better than no food. We're not supposed to... wait a minute. Aren't you a servant of Banahog?"
"Aleep does not serve Banahog! For the last time, he's not one of those."
"Well, I guess if you've got some food..."
"I don't know why, brother, just pass the head."
"So I would, but the head is missing! We'll take what they've got."
Runor quickly casts create food. "I'll make some some food."
"Thank you. We'll worry about the head later. Now, we'll eat!" They proceed to eat the created food with more gusto than Runor has ever seen anyone show for created food before.
With the abominations fully occupied eating, they make their way out of the chamber.
They continue north along a long passageway. There is the odor of blood and decay, along with broken weapons and fragments of flesh, as from a recent battle, as a side passage goes off to the west. They ignore it and continue north.
They reach the end of the passageway, where there is a crystal door, which can clearly slide into a pocket in the wall. When Merreep touches it, she hears a chime and a voice in her mind that says, <<The prisoner is in need of a redactor.>> The voice speaks in Eldar.
Merreep tries to slide it again, and the chime sounds again, and she hears, again in Eldar, <<Identification?>>
She repeats that to the rest of the group. Runor says, "I could identify it with my hammer..."
"No! No more hammering on doors."
They discuss whether they should try to open the door. It is, after all, apparently a door to a prison cell. Whether that's good or bad depends on what the prisoner is like.
After some discussion, Merreep decides to ask the door how to get to the Matrix.
The door chimes and then speaks aloud. "West and then north to the presence chamber. The prisoner requires a redactor. The prisoner is not well. The prisoner has not moved in 52,000 days."
Runor says, "I can check on the prisoner, but it sounds like the prisoner might be dead."
"I am not qualified to judge whether biological entities are dead."
"Has he been given food to eat?"
"No."
"Then he is dead."
"People stopped coming to the prisoner many, many years ago."
"Maybe he teleported away."
"I would not permit him to teleport away. The founders directed me not to let him teleport away."
"Then he's probably fairly bad..."
"He turned against the Creator."
"Well, it's good he's dead then," says Runor, much to Merreep's disapproval.
"I was not to kill him. I was told to restrain him and not allow him to escape."
The group discusses this for a bit, realizing that this is probably a drow who serves Morgrath.
"Do Aleep's friends wish to ask door if they can see dead prisoner?"
Merreep says, "I'd rather not see the dead prisoner..."
"He might have some important stuff on him," responds Runor. "Also, I might need to do ritual to sanctify his corpse. That's not a clear thing, since he was evil, but there's still a body. Or maybe a skeleton after 150 years or so."
"Door, did the prisoner have anything important with him?"
"Yes, it bore special equipment. It also carried considerable wealth. It thought I could not tell the difference between a servant of the Creator and a servant of the Destroyer. It was very wrong. It entered, and I followed the commandment and sealed it in."
"Aleep thinks that if it had considerable wealth, Aleep's friends might be able to use that to fight the Shadow."
The group agrees, and Ashaltir steps forward to the door.
Ashaltir indicates that she is a servant of Eiru, and the door opens on a small cell, albeit a once nice one. Seated in a chair, holding a beautiful crystal sword and wearing crystal armor that glows with the color of amethyst, a cloak of elven kind, and a sigil on its left breast, is a tall elegant elven skeleton. There are many interesting shadows in here that don't seem to reflect the light properly.
Ashaltir detects evil, and finds that the shadows are evil, particularly the main one coming off from the skeleton. The shadows suddenly begin sweeping forward.
Ulgorio stabs a shadow with his rapier, doing a small amount of damage, less than he would have expected. Aleep blasts two of the shadows with a lightning bolt, dealing 30 to each and dissipating two of them. One of the shadows drains 3 points of Strength from Aleep, while the others miss.
Merreep stabs one, doing some more damage. Bartix hits the greater one, dealing 12 damage, and then again, for 10 damage. Ashaltir strikes the greater shadow with a holy smite, dissipating it.
Ulgorio stabs a shadow with his rapier. Aleep disengages and moves back. A shadow hits Ulgorio, and drains 2 points of Strength. Another misses Ashaltir. Merreep stabs one for 8, and then misses. Bartix clobbers the badly weakened one and destroys it, and then moves and strikes the last one for 6. Runor strikes it with a sacred flame, dealing 3. Ashaltir smites it, and it is destroyed.
They are now in the room with the dead elf.
Merreep recognizes the sigil on the elf's breast as House Moriquendarim, with the Argoni subfaction--the slavers.
They recover a huge amount of wealth: 7000 sp, 150 pp, a vessel made entirely of a black high glass, with small diamond chips inset that looks like it was intended to carry a thin, rectangular object; a magical ring set with three pearls, and a greater cloak of elvenkind. His armor and weapon are made of some form of crystal. The ring is a ring of limited wishes, with three wishes available.
Runor takes the sword and gets a very interesting look on his face. Aleep sees him standing there with a strange expression, and casts protection from evil. The spell has no apparent effect.
[The sword is a Laen +3 Greatsword. IQ 18, EGO: 20 Aligned with the House of Moriquendi'rim and devoted to the purposes of the head of the Aragoni Faction. It contains the ability 3/week to cast a 14 dice lightning bolt. They just put it in the bag, but the armor was even more powerful... but even more likely to overpower the will of anyone who wore it.]
They remove the armor from the skeleton, and put it into a bag. The skeleton crumbles to dust.
[End session 54]
At the bottom of the stairs, the passage goes south or west, so they head west, hoping it will lead them northward. They soon find a door to the north and can hear murmured conversation behind it. Merreep cannot understand their language.
Ulgorio listens at the door, and while he can't fully understand the language, he gets the gist of the conversation--they are arguing about who lost the head, apparently discussing a literal head. He thinks it must be a decapitated head, but he's not certain. He also periodically hears a swishing sound. While the argument is continuing, it doesn't seem to be escalating.
They adopt the same disguise of prisoners with an escorting troll-giant as the last time, and then just walk through the door, proceeding casually through the room. As they pass through the room, they see two large snake people--yuan ti abominations--arguing. One of them points at the group. "You there! Did you see a head rolling around out there?"
"No, nothing like that."
"You must have lost our lunch then!" one of the creatures says to the other.
"I did not lose it! You must have eaten it."
"Have a good day. Good luck figuring out where your lunch went." The group continues making their way through the room.
"Wait a minute. You people. Are you carrying any food?"
"A little, not much."
"Any food's better than no food. We're not supposed to... wait a minute. Aren't you a servant of Banahog?"
"Aleep does not serve Banahog! For the last time, he's not one of those."
"Well, I guess if you've got some food..."
"I don't know why, brother, just pass the head."
"So I would, but the head is missing! We'll take what they've got."
Runor quickly casts create food. "I'll make some some food."
"Thank you. We'll worry about the head later. Now, we'll eat!" They proceed to eat the created food with more gusto than Runor has ever seen anyone show for created food before.
With the abominations fully occupied eating, they make their way out of the chamber.
They continue north along a long passageway. There is the odor of blood and decay, along with broken weapons and fragments of flesh, as from a recent battle, as a side passage goes off to the west. They ignore it and continue north.
They reach the end of the passageway, where there is a crystal door, which can clearly slide into a pocket in the wall. When Merreep touches it, she hears a chime and a voice in her mind that says, <<The prisoner is in need of a redactor.>> The voice speaks in Eldar.
Merreep tries to slide it again, and the chime sounds again, and she hears, again in Eldar, <<Identification?>>
She repeats that to the rest of the group. Runor says, "I could identify it with my hammer..."
"No! No more hammering on doors."
They discuss whether they should try to open the door. It is, after all, apparently a door to a prison cell. Whether that's good or bad depends on what the prisoner is like.
After some discussion, Merreep decides to ask the door how to get to the Matrix.
The door chimes and then speaks aloud. "West and then north to the presence chamber. The prisoner requires a redactor. The prisoner is not well. The prisoner has not moved in 52,000 days."
Runor says, "I can check on the prisoner, but it sounds like the prisoner might be dead."
"I am not qualified to judge whether biological entities are dead."
"Has he been given food to eat?"
"No."
"Then he is dead."
"People stopped coming to the prisoner many, many years ago."
"Maybe he teleported away."
"I would not permit him to teleport away. The founders directed me not to let him teleport away."
"Then he's probably fairly bad..."
"He turned against the Creator."
"Well, it's good he's dead then," says Runor, much to Merreep's disapproval.
"I was not to kill him. I was told to restrain him and not allow him to escape."
The group discusses this for a bit, realizing that this is probably a drow who serves Morgrath.
"Do Aleep's friends wish to ask door if they can see dead prisoner?"
Merreep says, "I'd rather not see the dead prisoner..."
"He might have some important stuff on him," responds Runor. "Also, I might need to do ritual to sanctify his corpse. That's not a clear thing, since he was evil, but there's still a body. Or maybe a skeleton after 150 years or so."
"Door, did the prisoner have anything important with him?"
"Yes, it bore special equipment. It also carried considerable wealth. It thought I could not tell the difference between a servant of the Creator and a servant of the Destroyer. It was very wrong. It entered, and I followed the commandment and sealed it in."
"Aleep thinks that if it had considerable wealth, Aleep's friends might be able to use that to fight the Shadow."
The group agrees, and Ashaltir steps forward to the door.
Ashaltir indicates that she is a servant of Eiru, and the door opens on a small cell, albeit a once nice one. Seated in a chair, holding a beautiful crystal sword and wearing crystal armor that glows with the color of amethyst, a cloak of elven kind, and a sigil on its left breast, is a tall elegant elven skeleton. There are many interesting shadows in here that don't seem to reflect the light properly.
Ashaltir detects evil, and finds that the shadows are evil, particularly the main one coming off from the skeleton. The shadows suddenly begin sweeping forward.
Ulgorio stabs a shadow with his rapier, doing a small amount of damage, less than he would have expected. Aleep blasts two of the shadows with a lightning bolt, dealing 30 to each and dissipating two of them. One of the shadows drains 3 points of Strength from Aleep, while the others miss.
Merreep stabs one, doing some more damage. Bartix hits the greater one, dealing 12 damage, and then again, for 10 damage. Ashaltir strikes the greater shadow with a holy smite, dissipating it.
Ulgorio stabs a shadow with his rapier. Aleep disengages and moves back. A shadow hits Ulgorio, and drains 2 points of Strength. Another misses Ashaltir. Merreep stabs one for 8, and then misses. Bartix clobbers the badly weakened one and destroys it, and then moves and strikes the last one for 6. Runor strikes it with a sacred flame, dealing 3. Ashaltir smites it, and it is destroyed.
They are now in the room with the dead elf.
Merreep recognizes the sigil on the elf's breast as House Moriquendarim, with the Argoni subfaction--the slavers.
They recover a huge amount of wealth: 7000 sp, 150 pp, a vessel made entirely of a black high glass, with small diamond chips inset that looks like it was intended to carry a thin, rectangular object; a magical ring set with three pearls, and a greater cloak of elvenkind. His armor and weapon are made of some form of crystal. The ring is a ring of limited wishes, with three wishes available.
Runor takes the sword and gets a very interesting look on his face. Aleep sees him standing there with a strange expression, and casts protection from evil. The spell has no apparent effect.
[The sword is a Laen +3 Greatsword. IQ 18, EGO: 20 Aligned with the House of Moriquendi'rim and devoted to the purposes of the head of the Aragoni Faction. It contains the ability 3/week to cast a 14 dice lightning bolt. They just put it in the bag, but the armor was even more powerful... but even more likely to overpower the will of anyone who wore it.]
They remove the armor from the skeleton, and put it into a bag. The skeleton crumbles to dust.
[End session 54]