The light sources illuminate a large room, a ramp leading down to the area, the air is warm and thick coming from the area and smells of ash. A tunnel at the far end of the room glows a pale orange, carrying rhythmic tempo of pounding hammers into the room. You can make out a rickety wooden balcony near the rear of the room, which overlooks an uneven stone floor covered with debris and holes.
[sblock=Perception DC 13]
Two braziers flanking the entrance are unlit, but the coals within are slightly warm and glow a faint red—the fires were recently extinguished. [/sblock]
[sblock=Perception DC 20]
Between the clanging sounds of metal on metal, you hear the soft, subtle creak of weight on wooden boards. Glancing toward the source of the noise, you see a shadowy figure atop the balcony and the glint of metal in its hand[/sblock]