"Knoepf, are you all right?" asks Malehan. As the dwarf awaken, he looks around at the carnage. "The cost was high to stop that dragon. Look at Vex, he is still breathing. I was unable to do anything for Garrick and Acre. And that woman... I don't know, maybe you could something for her. She seems to breath."
Malehan then decide to start to look around the room, if he can find anything about Ladoran, the Altar, his ritual or any valuable to pay back the trouble he got into to stop him.
[SBLOCK=OOC]If you recieve an healing thata sk to spend an HS and you are surgeless, you are healed to 1 hp. So Vex can be awaken by Knoepf by any of his encounter healing power. See compendium entry below.[/SBLOCK]
[SBLOCK=Compendium]Healing the Dying
When you are dying, any healing restores you to at least 1 hit point. If someone has stabilized you using the Heal skill but you receive no healing, you regain hit points after an extended rest.
HEALING A DYING CHARACTER
Regain Hit Points: When you are dying and receive healing, you go to 0 hit points and then regain hit points from the healing effect. If the healing effect requires you to spend a healing surge but you have none left, you are restored to 1 hit point.
Become Conscious: As soon as you have a current hit point total that’s higher than 0, you become conscious and are no longer dying. (You are still prone until you take an action to stand up.)
Published in Player's Handbook, page(s) 295.
[/SBLOCK]