Clint_L
Legend
Level 20 monk has extremely high AC, can basically negate one hit/turn, impose disadvantage at will, have damage resistance at will, is proficient at all saving throws with a re-roll if needed, and is basically immune to most AOE, while still doing multiple attacks and a base move of 60'. That's not even a combo, that's the base class.Do you think that Evasive footwork + Bait and Switch + Defensive duelist + Relentless would end up being a danger for bounded accuracy (+ any other combos not still discovered) or not? I haven't seen any changes in the way that bonuses stack in 5.24 so this got me worried. I suppose altering all those kind of features to use the same type of action (reaction) would work as a houserule, but maybe I'm exaggerating the problem?