A new drake useful for low to mid level encounters (CR: 3)

Krishnath

First Post
Hope you like it! Comments are welcome.

Drake, Mistwood
Small Dragon (Air)
Hit Dice:
2d12+2 (15 hp)
Initiative: +2 (Dex)
Speed: 20'; Fly 60' (Good)
AC: 17 (+1 Size, +2 Dex, +4 natural)
Attacks: 1 bite +3 melee, 2 claws +1 melee
Damage: bite 1d6+2, claw 1d4+1
Face/Reach: 5' by 5'/5'
Special Attacks: Spell-like Abilities; breath weapon
Special Qualities: Immunities; SR 12; darkvision 60'
Saves: Fort +4, Ref +5, Will +3
Abilities: Str 13, Dex 14, Con 13, Int 6, Wis 13, Cha 10
Skills: Climb +4, Hide +7, Jump +4, Listen +3, Spot +3
Feats: Multiattack

Climate/Terrain: Warm Forest (Mistwood)
Organization: Solitary or pack (3-5)
Challenge Rating: 3
Treasure: Standard
Alignment: Usually neutral
Advancement: 3-6 HD (Small)

Mistwood Drakes are a race of small drakes native to the island forest of mistwood.
A Mistwood Drake looks like a miniature red dragon with blue-white or green-white scales and sapphire eyes. It's claws and horns are usually a very pale yellow.

Combat:
The Mistwood Drake deploys ambush tactics when hunting, and usually initiates combat by dropping out of the dense forest canopy and employing their limited breathweapon before closing in for the kill.
Breath Weapon (Su): The Mistwood Drake has one type of breath weapon a line of lightning, 20', 2d6, relfex (DC 12) halves. The breathweapon is usable once every 1d4+1 rounds.
Spell-like Abilities: 3/day - Entangle, Faerie Fire and Obscuring Mist. These spells are as cast by a 1st-level druid (DC: 12)
Immunities: (Ex) Mistwood Drakes are immune to sleep and paralysis effects. Electricity immunity.
Skills: The Mistwood Drake has the climb and jump skills for free at one rank per hit dice.

Later,
 
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It's a cute little drake. It should work quite well.

Has it developed its coloration to match its native surroundings, or in spite of them? I suppose if it had, there'd be a conditional skill bonus for its Hide check, et al.

- Devon
 

Oh, it's coloration is due to it's native habitat, imagine a great forest-island, about the size of Ireland, completely shrouded in mists 90% of the day.
 

Ah, wonderful. Maybe it should get some racial bonuses to Hide or something.

Whee, racial bonuses for everything!

- Devon

(Must create critter with a reasonable excuse for a racial bonus to Forgery checks.)
 

Doesn't need a racial bonus to Hide checks, it gets a bonus due to the mists in it's native habitat, but it's coloration is not very usefull outside of mistwood.
 

Great little drake

I think that one's a keeper. Good work!

One thing, though... am I missing its AC?

-Kyrion
 
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