Zardnaar
Legend
I'm trying to make things a bit more basic while allowing some growth in numbers. I'm planning on stretching AD&D/BECMIs higher level numbers out a bit more. BECMI fighter gets +13 to hit in effect by level 20 for example. I'm trying to find that fine line between a sense of progression for the PCs and pointless number bloat. In OSR games the fighter really only gets a little number bloat.