Melkor
Explorer
Hi all,
Just skimming through Saltmarsh, and was wondering, if you were attacking a ship with another ship, why would you ever attack/target the ships hull instead of the components?
For the Galley, the Hull has AC15, 500hp, and a Damage Threshold of 20.
The Oars are easier to hit (AC12), have less HP (100), no Damage Threshold, and the ship starts losing movement as it takes damage.
The Sails also have lower AC (12), less HP (100), no Damage Threshold, and also cause the ship to lose speed as they are damaged.
Even the Control: Helm has only 50HP (even though its AC is slightly higher than the Hull at 16).
I know that an unintelligent monster would probably just attack the biggest part of the ship (the hull), but for anyone else, it doesn't seem like there would ever be a reason to attack the hull over the components.
Thoughts?
Just skimming through Saltmarsh, and was wondering, if you were attacking a ship with another ship, why would you ever attack/target the ships hull instead of the components?
For the Galley, the Hull has AC15, 500hp, and a Damage Threshold of 20.
The Oars are easier to hit (AC12), have less HP (100), no Damage Threshold, and the ship starts losing movement as it takes damage.
The Sails also have lower AC (12), less HP (100), no Damage Threshold, and also cause the ship to lose speed as they are damaged.
Even the Control: Helm has only 50HP (even though its AC is slightly higher than the Hull at 16).
I know that an unintelligent monster would probably just attack the biggest part of the ship (the hull), but for anyone else, it doesn't seem like there would ever be a reason to attack the hull over the components.
Thoughts?
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