Yaarel
🇮🇱 🇺🇦 He-Mage
I feel these damage types are too Elemental.In 3e Aasimar had 5 Cold, 5 Electricity (Lightening), and 5 Acid resistance.
Fire = Radiant, Fire
Air = Lightning, Thunder
Water = Cold
Earth = Weapon (Piece, Slash, Bludgeon), Acid (salts, primordial chaos)
I feel these Elemental damages are great for the Neutral planes (Lawful, True, Chaotic).
For the Celestial Good planes, I prefer the more "spiritual" damage types:
Thought = Psychic
Light = Radiant
Creation = Force
(Both Fire and Positivity engage Radiant, physical and mystical, respectively.)
Many creatures have glowing eyes. That is why I think the tell should be a glowing aura that forms within it words made out of light. These words would normally be in a fantasy language and decorative. So where there is an aura around the head, there might also be a ring of luminous words circling the head, somewhat like ion stones, suggesting a crown orbiting the head. But the words could show up anywhere within the aura around the body.I think glowing eyes might be the only most universal physical trait.
Short answer, yes. All Aasimar fly.Do you think that they will have the Angellic Flight power the OG Ardling had in addition to Celestial Legacy?
Longer answer is. Flight is limited at low levels. They can fly with or without wings. So the presence of wings is mainly decorative, and can be spectral, anatomical, nothing, or whatever the player wants.