Alzrius
The EN World kitten
shilsen said:9) Energy drain (as possessed by wights and spectres) allows a Fort save to avoid taking negative levels.
I'm going to have to go reread my copy of Savage Species for more information on this, since there is still some stuff about that I don't understand.
The way it works now is that character's make that Fortitude save immediately upon being hit to possibly avoid the negative level. But, if they take the negative level, is it then permanent, or do they still get to try to make a Fort save again 24 hours later to shake it off? Personally, I hope its the former, since that puts the immediate risk of level drain back in those creatures (though Restoration might have to be retooled). If its the latter though, then energy draining will seriously have been gutted, as the PCs now get two saves to avoid it.
Anyone have any more information about this?
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