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I have looked over the online version of PF2e, but bounced off of it. It didn't inspire me to buy a copy of the core book. Which is too bad, because it might come across better that way. I only recently returned to gainful employment so I need to spend my entertainment dollars carefully. I guess...
I left D&D when 4e died and 5e was revealed. For myself and my style of games, 4e was the best edition of D&D. I found 5e to be a big step back from what I wanted from D&D. I have often said that if 5e was instead the fourth edition of the game, and the actual 4e D&D never existed, then I might...
I am on the side that it didn't matter, and was not a problem. After some initial discussion on how 4e was different, then some more in the first session or two of plan, it never came up again, for the long running 4e game I ran. It never came up at all in a group where I was a play.
I think...
Sorry if I missed something in the vast array of posts, but are you saying that having a Warlord's Inspiring Word work on the same set of points that a Cleric's Healing Word works upon is the problem, the issue that needs to be acknowledged?
Because I consider that a feature of 4e, and...
I would love to see a Guild Wars RPG, especially in the GW2 era.
While GW does have stuff that is generic fantasy, there is a lot of its world building that is interesting an unique, including races and classes. I would love to play a Mesmer that at least somewhat mirrors the class gameplay in...
I didn't say perfect, I said better.
I've not ran or played in epic 4e, so perhaps you are right. Before that, as long as pre-MM3 monsters are adjusted, 4e gave me consistent results over many years. Far better than 3e ever did, for sure.
When I read things like this I wonder if the poster has played 4e. The encounter design rules for 4e worked better than any other game I've played. I've not ran 5e, but from everything I have read about the CR system of 5e, they are not in the same league.
I once owned this, simply because it was a book available through the Science Fiction Book Club. I wonder if this wasn't how most people caught wind of it back in the day.
I recall it being awful, and hard to get through.
I am not big on skill challenges, but I do agree with skills vs. combat bonuses, which is why I realigned them in my own 4e-inspired game. It is useful for any number of reasons, plus I treat attack bonuses as just other skills. I like things to line up.
Not sure how it doesn't allow for degrees, but otherwise, this has not been a problem for me in 4e or my own game, really. I consider it a perfectly fine compromise. YMMV.