Recent content by Reynard

  1. Reynard

    General star wars talk/discussion/complaining

    I think the core of Daggerheart would make a great Star Wars game, but i also think that you would need to do a lot of work creating classes and domains that really capture Star Wars. Doable, but not easy.
  2. Reynard

    People can stop complaining about "historically inaccurate foods" in their RPGs now

    More seriously: the kind of historical accuracy that castigates Sam Gamgee for talking about poe-tae-toes is not something I think us worth worrying about. So much about our conceptions of Medieval Fantasy is just plain wrong that I can't be bothered to worry about when potatoes, tomatoes or...
  3. Reynard

    Let's Talk About Metacurrency

    Earthdawn has an in-fiction explanation for every D&Dism it embraces. It's glorious.
  4. Reynard

    Let's Talk About Metacurrency

    I understand the theory, I just don't think it works most of the time.
  5. Reynard

    Let's Talk About Metacurrency

    (NOTE: the following little rant is not really focused at Micah; Im just using the quote as a jumping off point) The funny thing about "realism" in D&D is that it never seems to come in the form of PCs behaving like human beings. Characters Penny pinch at the inn despite having just come in...
  6. Reynard

    Let's Talk About Metacurrency

    But is that desirable in a game where combat is the main mode of play? I'd argue not, based on experience with lots of different systems. Death spirals by way wound penalties and similar almost never improve the experience or create the kind of play folks imagine they will, in my experience.
  7. Reynard

    General star wars talk/discussion/complaining

    The best Star Wars game is SWADE (Savage World Adventure Edition) right out of the core book, plus the Vehicle Guide. You can use the sci-fi companion, of course, but you don't need to. Everything you need is in the core rules.
  8. Reynard

    Shadowdark Shadowdark Organized Play?

    Cool! Maybe you'll be among my vict-- players!
  9. Reynard

    Let's Talk About Metacurrency

    We aren't talking about realism. That's not necessary for something to be in the fiction. Hit Points are damage, but they are action movie damage.
  10. Reynard

    Let's Talk About Metacurrency

    Right but every time the previous blows landed, there is a very high probability that the fiction was about getting hit: bruises, blood and the whole bit. I have never seen in 40 years, running for literally hundreds of people,a table that did not describe hit point damage as, well, damage 95%...
  11. Reynard

    Trailer Lanterns | Official Teaser | HBO Max

    Yeah. I had a dad who was 20 years Army, then I joined, then I ended up in the construction sector. Eric's Grandma is the only thing reigning me in at this point...
  12. Reynard

    Dolmenwood general discussion thread [+]

    Gotcha. I misunderstood. I thought folks were worried about fan conversions.
  13. Reynard

    Let's Talk About Metacurrency

    The goblin doesn't stab you in the luck. Yes, yes, there is a handwavy explanation about hit points being everything but meat, but we all know they represent injury -- even if it is John McClane kinds of injury. It's disingenuous to try and wink-wink that away.
  14. Reynard

    Dolmenwood general discussion thread [+]

    I don't understand how converting monsters would be a problem. Wouldn't access to those monsters in one's system of choice increase the chance people who wouldn't otherwise have bought the thing do so? Wasn't that the whole method behind the 5E Kingmaker bestiary?
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