Why not roll up a handful? The dungeon creation rules in SD are inspired, and in less than an hour you can easily have a full session dungeon on hand. And this allows you to flavor to taste for your younger players.
@Whizbang Dustyboots can correct me if I am wrong, but the question wasn't really about a introductory product so much as a COMPLETE product. The Dragonbane box core is a beautiful iteration of this, with rules as well as a whole campaign, plus some extra goodies. It certainly would not hurt...
I am circling it closer and closer. Leaning toward a sandbox environment with lots of small accessible dungeons for the players to explore. I think I want to print them out the hex map full size so they can actively draw on it what they find, and then using scratch off dungeon maps for the...
I feel much the same about Brom. I don't get it. I'm glad some folks do, but it's overrated to me. This, unsurprisingly, means I also don't get the Dark Sun love.
Right. The rules don't say any species are more rare than others. So don't design a setting in a way that forces players to contort their backstories just to play a specific species. Make the setting cosmopolitan and species agnostic. Or at the very least write each species in a way that every...
I mean, that works too.
The tendency to want some species be rare and others common is leftover nonsense from previous editions, beholden to "realism" in a world that doesn't warrant it.
The setting is a nexus Demi-plane that draws from all worlds.
The setting is very old where the entire civilization is completely cosmopolitan and job/background has a much greater impact.
The gods ordained that the world would be evenly divided amongst their people. Each species has one god and...
So, in the place the PCs are likely to be from, a significant few of the PC species options are rare?
yeah, this is why 5.5E needs a setting of its own.
I am not positing a setting. I am saying D&D 5.5 should have a setting made specifically for it. I think we can all imagine what sorts of elements might be incorporated intoa setting to make it unique while still allowing for "if it is in the 5.5 core books, it is in this setting." Settings I...
White space is useful, but it isn't the same as intentional system design. not every GM is capable of easily adjudicating every kind of situation not covered by the rules.