Recent content by Reynard

  1. Reynard

    D&D 5E (2024) Let's Write A High Level Adventure

    So far, we have: The PCs want to steal the crown from the Winter Queen, but the only way to get there is to work for the Interplanar Post and deliver another present to the wedding of the Winter Prince and the Raven Prince in the City of Death. Do I got that right?
  2. Reynard

    D&D 5E (2024) Help Me Fill Out a Treasure Hoard

    Update: they succeeded in securing about 75% of the hoard before they had to leave as the Ancient Red came crashing into the place. The got away with 75k gp in coinage, another 50k is various gems and art objects, as well as: dwarven stone plate +3, blue dragon scale armor, a dragonslayer...
  3. Reynard

    D&D 5E (2024) Let's Write A High Level Adventure

    My favorite kind of heist is the reverse heist. I ran Shadowdark game where the PCs had to recover powerful artifact crowns from the (now retired) adventurers that had robbed them from their tombs and break back in and give them back before the unquiet dead queens within punished the whole city...
  4. Reynard

    Shadowdark Shadowdark General Thread [+]

    Today's Western Reaches update is a 68 page PDF with ALL the new spells, including those from Cursed Scrolls (so far). Nice!
  5. Reynard

    Modules: Made to Read vs Made to Run?

    That's too bad. I don't mind them using an existing Logos map, but then write to THAT.
  6. Reynard

    Why do we need thieves??

    Okay. I'm not inclined to argue it further in this thread, since we are already way off topic.
  7. Reynard

    D&D 5E (2024) Let's Write A High Level Adventure

    Sure. I just don't think you should build it with the intent for either too high of complexity, or without combat. You want fights. that what high level PCs are good at. You just don't want pointless fights. Generally, a high level adventure should note briefly where high level magic or other...
  8. Reynard

    D&D 5E (2024) Let's Write A High Level Adventure

    I don't think I would make this an aim of an adventure aimed at a general audience. Not that you can't have some politics and faction play and NPC interaction, but I wouldn't make it the point. I agree that combat should be consequential, especially since at high levels it can eat a lot of...
  9. Reynard

    Modules: Made to Read vs Made to Run?

    Do you mean stylistically, or actual layout of the map version description?
  10. Reynard

    Modules: Made to Read vs Made to Run?

    At least this way you know at a glance what is in the rooms, which helps easily adjudicate things like "did the monsters next door hear the fight?" Ideally, you would have both. The bullet point list goes on a GM's map that is a table tool, while the mor detailed information goes in the...
  11. Reynard

    D&D 5E (2024) Let's Write A High Level Adventure

    I think we, as a community, should write a high (16th+) level 5E 2024 adventure -- particularly one that a) is not a "save the wrodl adventure" and b) is specifically designed as a product to be easy to run. Let's prove that high level adventures can be written and work for other groups, and...
  12. Reynard

    Trailer Fallout Season Two New Official Trailer

    It looks as good as S1. We will only know once it airs, obviously, but I am super hopeful that they did not rush it too much.
  13. Reynard

    What Bit Of Fan Fic/Edit/Theory Made a Thing Better or even GREAT For You?

    I sometimes forget that we had this weird end of millenium philosophical debate in action movies.
  14. Reynard

    Modules: Made to Read vs Made to Run?

    Again, it is not either or. You can do both in one product.
  15. Reynard

    Why do we need thieves??

    But, again, here is doesn't "cover any broadly competent hero." We are talking about Howard writing the man he would want to be. That's self insert. Also, completely off topic.
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