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  1. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    I would have strong questions for a GM that let me buy complete nonsense alchemy items but not equivalent complete nonsense magic items.
  2. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Froma practical perspective, what is the difference between an alchemical arrow and buying magic fire arrows?
  3. Reynard

    Daggerheart Discussion

    Interesting. I don't think DH characters have especially fewer abilities at hand than 5E characters on average, between domain cards and class, subclass and potential species abilities. What makes you feel like you would get bored quickly?
  4. Reynard

    Daggerheart Discussion

    [NOTE: I am pretty sure there is a Daggerheart general thread, but it is invisible to me so I figured I would start a new one for those of use that have not been blocked.] This is a place to discuss all things Daggerheart. I am going to start by asking about the viability of an idea: I want to...
  5. Reynard

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    I am finally fully prepping for my con game and I just discovered that marvel multiverse does not have rules for environmental hazards. A supers game. No rules for environmental hazards. Wut. I know I can set TNs and crib effects from various powers, but that doesn't make it any less...
  6. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Maybe I am not understanding what you mean by choice here, and how it differs between a bespoke system and a generic system. Can you explain?
  7. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Prices in D&D are interesting bits of worldbuilding and genre enforcement. They don't provide any balance, otherwise all weapons that do 1d12 damage would cost 500 gp. A heavy crossbow is 1/10th the cost of the musket in the PHB, for an average 1 less point of damage. That's not an attempt to...
  8. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    Wouldn't that be true of any ruleset you were to create? So how is that specific to making a generic or "universal" ruleset?
  9. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Isn't scale often leather?
  10. Reynard

    Pineapple Express: Someone Is Wrong on the Internet?

    It doesn't matter what the toppings are if you just can't abide the crust.
  11. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    Wait, which one of those is samurai armor?
  12. Reynard

    Shadowdark Shadowdark Discussion Thread [+]

    Maybe you can start with the Quickstart and use shadowdarklings.net to create characters so you have most of the options available for the players?
  13. Reynard

    Trailer The Punisher: One Last Kill | Official Trailer

    It is also worth remember that comic book characters, even human ones like Punisher and Batman, have variable power levels depending on whose book they are in and what specific story is being told. Frank can hold his own in a Spiderman movie because he is in a Spiderman movie, but he won't be...
  14. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    And I agreed with you. I am not sure what we are arguing about.
  15. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    I am. Or rather, I am saying that given 5E's design ethos around combat there is no reason you can't have gunslingers or commandos in D&D. The biggest hurdle would probably be figuring out a decent balance for autofire. Otherwise, combat is so abstract and arbitrary that "guns" are just another...
  16. Reynard

    Do you have a "litmus test" setting for generic rule sets?

    The point is you have to do more than reskin those systems. You have to build new rules with FitD, for example, to make a FitD supers game or whatever. That is fundamentally different than an intentionally generic system like GURPS.
  17. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    I am advocating for a industry non profit group.
  18. Reynard

    D&D 5E (2024) DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over

    If the argument is "we can never know" then the discussion is moot. Or worse, circular. It is certainly possible to know more about peoples' ply habits, but it would require people dedicated to researching it.
  19. Reynard

    Shadowdark Shadowdark Discussion Thread [+]

    The only thing I am not looking forward to is buying it all again on Fantasy Grounds...
  20. Reynard

    D&D 5E (2014) Let's Talk About Guns in 5E

    It could also simply be economic. As someone mentioned upthread, a (war) wizard is a huge investment of years of education, so the Guild is going to want to get compensated for that investment when they hire out battle mages to lords and such. but when the gunsmiths come in, they can do much the...
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