@Jaeger your argument boils down to "the artist intended it, so it's true" and that's not how artistic expression works.
There is no singular, "true" interpretation of a work of art. Art is, and will always be, subjective to the person examining it regardless of the artist's intent. You are...
To be clear:
I'm not blaming WizKids for anything; it's abundantly clear why they interpreted this piece of art the way they did. It's a great idea, and I hope they make buckets of money so they can do more like it. It raises the profile of Elmore's art, and my favorite boxed set. (Maybe...
I know why clickbait exists, and why it's so heavily promoted by content creators on YouTube.
I'm just sayin', maybe we could just NOT repost it here. I'd like to think this is an RPG NEWS site, not another Internet rumor mill.
Agree on all points except one: I think plenty of people enjoy D&D with the perception of hit points as "meat points." They seem to enjoy it more that way, in fact, and it's not hard to understand why.
Seriously, give this a try: the next time one of your players makes an attack roll, ask...
The one we use the most is 5E D&D, but I've tinkered around with Big Eyes Small Mouth and Goblin Slayer. We're pretty excited about Obojima Tales From The Tall Grass...it's probably going to be my next full-scale campaign.
Yep, if rules alone were sufficient to change peoples' hearts and minds on this subject, it would have happened long ago. So I feel pretty safe saying that the rules aren't the issue. Those assumptions aren't changing, because Team MeatPoint doesn't want them changed any more than Team...
It's not just "old schoolers." There are assumptions in the game that we all make to fit the narrative, and they aren't easily "ruled" away.
Try this exercise at your table: when one of your players makes a weapon attack and scores damage on a target, ask them to describe what it looks like...