Unsung
First Post
The Culture. Heard of it? The novel series-- including Use of Weapons, Excession, The Player of Games, Look To Windward, and Consider Phlebas, among others-- and the hyperadvanced spacefaring socioanarchists of the same name?
Described here by the author: http://www.vavatch.co.uk/books/banks/cultnote.htm
A post-scarcity civilization 'governed' (quote-unquote; led, guided, or shepherded might all be better words for it) by benign AIs of staggering intelligence, where what we might call radical transhumanism today is seen as pretty routine; members of the Culture construct their own worlds as an art form, and change bodies and genders as a matter of fashion. Currency is considered a disproven notion and there are no spoken laws-- theoretically, at least. There are still social pressures (also elevated to a kind of art form), and freedom as an ideal (though not at the expense of others) is fairly thoroughly enshrined. A stab at an egalitarian utopia, though not without its own flaws; to its credit, not without some self-awareness of the fact.
Officially pacifist, with a strong diplomatic arm of well-intentioned meddlers, called Contact; Contact has a further specialized division of spies called Special Circumstances, who some would argue aren't really part of Contact at all at this point.
Sort of like Star Trek's Federation, but with more sex and drugs and fewer rules, and nothing resembling the Prime Directive. Not at all shy about interfering with less advanced civilizations if it cuts down on atrocities-- that's the Culture.
For this game, we'll be trying out the rules for N.E.W, the future segment of the What's O.L.D Is N.E.W ruleset.
Speak up if you're interested!
Original interest-check post ends. This space reserved for campaign information, recruitment details, relevant links, and so on.
Described here by the author: http://www.vavatch.co.uk/books/banks/cultnote.htm
A post-scarcity civilization 'governed' (quote-unquote; led, guided, or shepherded might all be better words for it) by benign AIs of staggering intelligence, where what we might call radical transhumanism today is seen as pretty routine; members of the Culture construct their own worlds as an art form, and change bodies and genders as a matter of fashion. Currency is considered a disproven notion and there are no spoken laws-- theoretically, at least. There are still social pressures (also elevated to a kind of art form), and freedom as an ideal (though not at the expense of others) is fairly thoroughly enshrined. A stab at an egalitarian utopia, though not without its own flaws; to its credit, not without some self-awareness of the fact.
Officially pacifist, with a strong diplomatic arm of well-intentioned meddlers, called Contact; Contact has a further specialized division of spies called Special Circumstances, who some would argue aren't really part of Contact at all at this point.
Sort of like Star Trek's Federation, but with more sex and drugs and fewer rules, and nothing resembling the Prime Directive. Not at all shy about interfering with less advanced civilizations if it cuts down on atrocities-- that's the Culture.
For this game, we'll be trying out the rules for N.E.W, the future segment of the What's O.L.D Is N.E.W ruleset.
Speak up if you're interested!
Original interest-check post ends. This space reserved for campaign information, recruitment details, relevant links, and so on.
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