Undrave
Legend
So, you know how 4e had four roles: Defenders, Striker, Leader and Controller? And how the Defenders could mark, the Strikers has damage buff mechanics, the Leader had a minor action heal twice per encounter? So, each role had its own signature ability… except the Controller role.
What if the Controller role DID have a signature ability? What would it look like?
Personally, I think it should have been an encounter reaction triggered when an enemy succeeds a saving throw. Preferably against a condition you imposed but that might get annoying to track. For example, I can see the Druid’s reaction creating a zone of difficult terrain, the Invoker making the target glow for a turn so they’re incapable of hiding (or hand out temp HP to allies nearby?), and maybe the Wizard inflicts a small amount of damage in a burst? Or maybe the trigger could be, depending on class, simply moving out of a zone you created? Basically a sort of "Oh no you don't!" reaction to impose additional (minor) control on the battlefield.
You guys got suggestions?
What if the Controller role DID have a signature ability? What would it look like?
Personally, I think it should have been an encounter reaction triggered when an enemy succeeds a saving throw. Preferably against a condition you imposed but that might get annoying to track. For example, I can see the Druid’s reaction creating a zone of difficult terrain, the Invoker making the target glow for a turn so they’re incapable of hiding (or hand out temp HP to allies nearby?), and maybe the Wizard inflicts a small amount of damage in a burst? Or maybe the trigger could be, depending on class, simply moving out of a zone you created? Basically a sort of "Oh no you don't!" reaction to impose additional (minor) control on the battlefield.
You guys got suggestions?