Not to mention, turning a monstrous humanoid into an outsider is like throwing gasoline on the fire. They become more powerful and cease to fit the niche that they once fit. the niche of monstrous humanoid.
They don't become that much more powerful.
Monstrous Humanoid and Magical Beast are the 4th and 3rd best Hit Dice types behind Dragon and Outsider.
dante58701 said:
Unless, of course, you were finally willing to concede that there are outsiders that are not gods and that some outsiders (legendary animals being one example you noted as not necessarily being divine) are racial in design, rather than postmortemmetamorphic. e.i. petitioners, which I can't really sink my teeth into.
As far as I am concerned all outsiders are spirit beings and technically immortal. That doesn't count people like Tieflings who are mortal and were simply born on the outer planes.
dante58701 said:
Some outsiders were intended not to be divine in standing, but rather a race of extradimensional alien entities of sorts, who could, by circumstance or design, become divine if they played their cards right. You could of course also concede that extraplanar entities, be they aberration or otherwise, are exempt from such mundane limitations and contrivances of the master plan which has been set forth.
I concede nothing of the kind.
dante58701 said:
This would be accurate since medusa (gorgons) were originally in OSD&D considered to be natives of the elemental plane of earth.
You see now why you don't try and be cute by supplanting the Medusa race with the name Gorgon, you only end up confusing things.
dante58701 said:
This would also apply to glooms (shadow), and other extraplanar beings (illithids, since they come from an alternate or material plane). Drow are a poor example since they have nowhere near the power of such beings and would not be robbed of their abilities, nor are they extraplanar in design. Not to mention, they just so happen to fit the paradigm, rendering drow a moot point at best, and since drow could conceivably acquire more power due to the paradigm, a useless point at worst. While I dont think medusa in particular would be too hurt, I do think Illithids, Gloom, and other alien entities, would be devastated by the stripping of power and the weakening of ability.
I already said that illithids would have Psion levels.
Gloom make more sense (at that HD) as outsiders?
What are these other alien entities you speak of?
dante58701 said:
Other races would simply hit them while they're young and wipe them out from memory,
Is that how nature works - I don't think so.
dante58701 said:
thus destroying the fearsome impact Illithids and other alien entities have on drow and the like.
Nonsense.
dante58701 said:
So in short, it isn't really about them being unable to be interesting or powerful.
Knowing what I know about you its 100% about them being powerful!
dante58701 said:
A kobold on a stick could be interesting and powerful. It's about robbing various species of what they rightfully are due and what they have had throughout the history of the game. While there have been modifications from time to time, in order to keep the flavor, TSR and WOTC have both tried to avoid robbing the races of all their inherent racial abilities.
Is it the same integrity thats seen the Balor go from 8 Hit Dice to 13 and now to 20!?
dante58701 said:
So there must be some way to fix this fatal flaw, without completely decimating entire populations of monsters.
The quick answer of course is that you don't need to fix it. Just don't make the same mistakes in the future.