Majoru Oakheart
Adventurer
I noticed that the Magic Item document and the Spell document in Dead in Thay are different than the one in the last playtest and the ones in Scourge of the Sword Coast. There are more spells in the new document.
I haven't gotten a chance to go through the whole thing and see what was changed. However, at first glance there are 58 pages in both Scourge and the last playtest for spells. There are 61 pages in the new one. I've noticed Acid Splash, Calm Emotions, Conjure Animals, Counterspell, Detect Thoughts, Eldritch Blast, Jump, Misty Step were added in the new document. The class spell lists weren't changed, however, so none of them are on anyone's spell list.
There is also an entry for Misdirection that just says to use Minor Illusion instead.
The Magic Item list appears identical except for the copyright notice at the bottom of the page. It appears to have been updated from the extremely brief version in the Scourge of the Sword Coast to the full version that was in the playtest.
At the very least, it sounds like Dead in Thay was designed using a later version of the rules that we never saw and therefore NPCs and monsters have more spells than were available before.
I haven't gotten a chance to go through the whole thing and see what was changed. However, at first glance there are 58 pages in both Scourge and the last playtest for spells. There are 61 pages in the new one. I've noticed Acid Splash, Calm Emotions, Conjure Animals, Counterspell, Detect Thoughts, Eldritch Blast, Jump, Misty Step were added in the new document. The class spell lists weren't changed, however, so none of them are on anyone's spell list.
There is also an entry for Misdirection that just says to use Minor Illusion instead.
The Magic Item list appears identical except for the copyright notice at the bottom of the page. It appears to have been updated from the extremely brief version in the Scourge of the Sword Coast to the full version that was in the playtest.
At the very least, it sounds like Dead in Thay was designed using a later version of the rules that we never saw and therefore NPCs and monsters have more spells than were available before.