Favored Soul (again), Phoenix Sorcery, Sea Sorcery, Earth Sorcery.
Could this be the start of Elementalists?
Could this be the start of Elementalists?
Maybe you can easily ignore fluff and replace it with what you want without dropping a sweat. A lot of us are apprehensive about certain things that might be cosmetic to you, but for us are important. To me, freely rewriting fluff is akin to freely rewriting your own character rules. One thing is easier to do than the other, but both are cheating (IMO).
Spears are cool, and shortbows are equally cool -and shortbows are not a bad weapon-. Losing the one weapon that is universal across all cultures known is a downer.
Under the two-book rule, Green Flame Blade and Booming Blade won't work with Favored soul either. They have no bearing on balance because the class pught to work without them.
Try to fit all that and still do something useful, good luck with only two spells per level.
I have actually played a Favored Soul in 3.5 from level 1 to 20 (Shackled City Campaign) and this new version does't work for me. Here is what I would do instead...
Favored Soul
1st level:
- Supernatural Resilience is unchanged.
- Lose "Favored by the Gods".
- Move Blessed Countenance to 1st level.
- Add light and medium armor proficiency and proficiency with one weapon of the player's choice.
- Instead of adding access to the Cleric list the Cleric list replaces the Sorcerer list. The original Favored Soul used Cleric spells.
- Holy symbol is used as a spell casting focus, obviously.
6th level:
- Extra Attack
14th level*:
- Gain wings. Feathered or Bat-like depending on alignment.
- Divine Purity is unchanged.
18th level*:
- Damage Resistance vs. bludgeoning, piercing, and slashing from non-magical attacks.
- Unearthly Recovery is unchanged.
* The loss of Sorcerer spells is a big hit in my opinion, so this allows for extra power to be added to the subclass at 14th and 18th level.
So far, I see no reason why you couldn't remove the sorcerer spell list and replace it completely with the cleric list, gaining the subclass at level 1 makes it one of the perfect classes to do this with.Problem is, subclasses cannot remove or replace, only add.
Problem is, subclasses cannot remove or replace, only add.
So far, I see no reason why you couldn't remove the sorcerer spell list and replace it completely with the cleric list, gaining the subclass at level 1 makes it one of the perfect classes to do this with.
It would open a brand new can of worms. I'm not sure the designers would want to do that, taking into account they refuse to give additional spells to sorcerer subclasses because it would create a bad precedent