Ishamael
First Post
SpikeyFreak said:Ishamael, you are contradicting yourself.
You come up with a really good, potentially broken strategy, and it hinges on the use of Unbalancing Strike.
Then someone says that Unbalancing Strike should have a limited number of uses per day, and you say that that would make it useless because Unbalancing Strike isn't very powerful.
Unbalancing Strike would still be a powerful ability, even with it's uses per day capped, your first example proves that.
--Incontrovertible Spikey
How exactly am I contradicting myself? Those are two seperate issues.
1. The combination above is potentially unbalanced. As a result, I suggested not applying Sneak Attack damage to Unbalancing Strike. Never did I say that it's number of uses should be limited.
2. daTim made the statement about Unbalancing Strike using up a Stunning attack. I responded that I didn't think that it should because it would cripple it far too much and IMO make it nearly useless.
My opinion is that Unbalancing Strike is potentially too powerful as written and may need to be modified so that the Unbalancing Strike itself cannot be a Sneak Attack. However, I believe that if you limit it's usage to using up a Stunning Attack, it weakens it far too much and makes it basicly a useless feat. How is that contradictory?
In the example above, you would be far better off using a Stunning Attack than an Unbalancing Strike. If you have to use up the Stunning Attack anyway, why would you opt to use the Unbalancing Strike? You might say it's because you believe the Orc Fighter has a poor reflex save. Yes, that is probably true.
However, I would rather go for the Stunning Attack and possibly put him out of commision a whole other round. The orc has a better chance of passing a Fortitude check, but if he fails, the results will be far more benificial than an Unbalancing Strike. It's nice to have the option, but harly worth the cost.
For a straight monk, the feat would be especially useless. Why would you want to force a low Reflex creature to lose it's Dex bonus? It probably doesn't even have a Dex bonus. That's why it's Reflex sucks so much to start with. The most you'll get out of it is the creature loosing it's Dex bonus (probably nothing) and +2 to hit. You loose a Stunning Attack and you don't get the bonuses until the next round. You'd be better off with Weapon Focus.