Lanefan
Victoria Rules
In theory, in my game PCs get xp every in-game morning after a good night's rest. In practice, if nobody's close to bumping I'll let them accrue and occasionally give 'em out as a batch, but if someone's close I'll give them out every in-game day.Oh and I agree with others that say U1 is among the best modules of all-time.
I recommend a short adventure before it allowing the PCs to get to 2nd level and awarding XP btwn the house and ship parts to allow them to go to 3rd b/c the ship fight is hard (though in the most recent case it didn't help that the party barbarian had a cursed berserking great axe - so he moved on from killing pirates to nearly killing the party druid!)
That said, though they might have a few 2nd-level types going in I'd be rather shocked (and impressed!) if anyone got to 3rd before the ship scenes (there's just not enough xp in the house, I don't think) - truth be told I'd be somewhat surprised if anyone got to 3rd before getting the "dungeon bonus" xp for U1 on completion.