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<blockquote data-quote="The Green Hermit" data-source="post: 7892573" data-attributes="member: 6999735"><p>Adventuring Group</p><ul> <li data-xf-list-type="ul">Thoradin Ironfist -- Shield Dwarf, Paladin, Alignment: Lawful Good -- Level 2</li> <li data-xf-list-type="ul">Criella -- Tiefling, Rogue, Alignment: Chaotic Neutral -- Level 2</li> <li data-xf-list-type="ul">Andry Thorngage -- Lightfoot Halfling, Druid, Alignment: Lawful Good -- Level 2</li> <li data-xf-list-type="ul">Kaya -- Uthgardian Barbian: Elk Tribe, Ranger, Alignment: Chaotic Good -- Level 2</li> <li data-xf-list-type="ul">Kung Lao -- Human, Fighter, Alignment: Lawful Good -- Level 1</li> </ul><p></p><p>Left the Group</p><ul> <li data-xf-list-type="ul">Thokk -- Half Orc, Fighter, Alignment: Chaotic Neutral -- Level 3<ul> <li data-xf-list-type="ul">Staying true to his nature, when the adventurers woke up after the siege, Thokk was nowhere to be seen. (He may have needed psychiatric help after being beaten to a pulp so easily.)</li> </ul></li> </ul><p></p><p><em>DM's Note: My husband plays Thokk, but he is not a very enthusiastic player and basically shows up only when we need help not dying or when we have a new player at our table. (We foster, and our group is only family, so this happens semi-frequently.) He also refuses to create a new character, so Thokk never dies. We go along with this so that he still shows up when we need him.</em></p><p></p><p></p><p>In Memorandum</p><ul> <li data-xf-list-type="ul">Everyone is still alive. Yay!</li> </ul><p></p><p><u>2nd Day of Kythorn, Cont.</u></p><p>The party (except for Thokk who was nowhere to be seen) woke up around noon to a summons from Governor Nighthill. He wanted them to find the raider’s camp, figure out how many raiders there are and most especially who the leaders are. For their troubles, he promised to gift them with 250 gp apiece. He was also kind enough to supply them for their trek (although the raid had used up all the mistletoe to Kaya’s dismay). This was especially useful since a couple of the adventurers had no distance weapon and the Kobolds had left lots of slings and bullets behind. Thoradin and Kung Lao were all about taking up the quest immediately, but the females in the party insisted on talking it over first. They were easily convinced, though, and soon set out after the raiders.</p><p></p><p>Before the adventurers left the keep Thoradin Ironfist decided he needed to remind the group about the strange sequence of apocalyptic dreams that led him to Greenest in the first place. In his dreams, the world was destroyed by cold, choking fumes, lightning storms, waves of acid, and horrible fire. And the dream always ended with ten evil eyes glaring at him from the darkness. Thoradin wondered if, since Tiamat is a dragon with 5 heads and 2 eyes on each head that all breath a different element, Tiamat is the one he sees destroying the world in his dreams. Bringing this up earned him inspiration.</p><p></p><p><em>DM's Note: This actually surprised me. Even with the blue dragon giving them hints about Tiamat's return, I did not think that Memo would connect this with the dream for several more sessions at the earliest. Making connections is not always his strong suit.</em></p><p></p><p>Right before they left, an injured monk, Nesim, tells the group that his master Leosin, another monk, has disappeared. After going a tad bit ballistic when Thoradin mentioned his dream, Nesim told them that Leosin knew more about the raiders and dragon cults than anyone he knew. Since the adventurers were headed to the raider’s camp anyway, he wondered if they could look for Leosin while they were at it. The group had mixed feelings on how important this was in an already dangerous mission, but they told Nesim that they will think about it and continue on.</p><p></p><p>Once outside of town, the raider’s trail headed straight south and was very easy to follow. About 5 miles down the trail, the group spotted a young red dragon circling to the south. Could that be where the camp is? Kaya, the resident dragon expert of the group (a dragon raid in her youth is what led to her being allowed the unheard of [for Uthgardians] use of magic), mentioned that red dragons usually live in volcanoes, so the group started to worry that the raiders might possibly be creating an army to break Tiamat out of Hell. At this point, they were all getting fairly paranoid. Criella earned inspiration for freaking out so thoroughly that she got the rest of the group freaked out as well.</p><p></p><p><em>DM's Note: This was actually unplanned. Lane still has a level 1 character, so I was trying to roll up a battle to give him XP. Instead, both times I rolled up a dragon sighting that I had only included on the table to add flavor to the game. (The table had 3 battles, one helpful encounter, and 2 "flavor" sightings. I might have to rethink this ratio for future use.)</em></p><p></p><p>A few miles further along, the group saw a smoke plume rising in the sky. At first they assumed it was the raider’s camp, but when they got closer, it was obviously too small of a fire. Sneaking up to it for a closer look, they saw a few stragglers -- some humans around the campfire and a group of kobolds off to the side. The human raiders were focused on eating, didn’t even have their weapons at hand, and were easily ambushed. Three human raiders were killed, and Thoradin knocked the fourth unconscious with his shield -- all before any could reclaim their weapons. Things may have gotten dicey after that, but the 8 kobolds that accompanied the party (who were wise/paranoid enough to have their weapons on them, unlike the humans) snatched up their food and left. While waiting for their captive to gain consciousness, the hungry adventurers lunched upon the raiders’ chicken.</p></blockquote><p></p>
[QUOTE="The Green Hermit, post: 7892573, member: 6999735"] Adventuring Group [LIST] [*]Thoradin Ironfist -- Shield Dwarf, Paladin, Alignment: Lawful Good -- Level 2 [*]Criella -- Tiefling, Rogue, Alignment: Chaotic Neutral -- Level 2 [*]Andry Thorngage -- Lightfoot Halfling, Druid, Alignment: Lawful Good -- Level 2 [*]Kaya -- Uthgardian Barbian: Elk Tribe, Ranger, Alignment: Chaotic Good -- Level 2 [*]Kung Lao -- Human, Fighter, Alignment: Lawful Good -- Level 1 [/LIST] Left the Group [LIST] [*]Thokk -- Half Orc, Fighter, Alignment: Chaotic Neutral -- Level 3 [LIST] [*]Staying true to his nature, when the adventurers woke up after the siege, Thokk was nowhere to be seen. (He may have needed psychiatric help after being beaten to a pulp so easily.) [/LIST] [/LIST] [I]DM's Note: My husband plays Thokk, but he is not a very enthusiastic player and basically shows up only when we need help not dying or when we have a new player at our table. (We foster, and our group is only family, so this happens semi-frequently.) He also refuses to create a new character, so Thokk never dies. We go along with this so that he still shows up when we need him.[/I] In Memorandum [LIST] [*]Everyone is still alive. Yay! [/LIST] [U]2nd Day of Kythorn, Cont.[/U] The party (except for Thokk who was nowhere to be seen) woke up around noon to a summons from Governor Nighthill. He wanted them to find the raider’s camp, figure out how many raiders there are and most especially who the leaders are. For their troubles, he promised to gift them with 250 gp apiece. He was also kind enough to supply them for their trek (although the raid had used up all the mistletoe to Kaya’s dismay). This was especially useful since a couple of the adventurers had no distance weapon and the Kobolds had left lots of slings and bullets behind. Thoradin and Kung Lao were all about taking up the quest immediately, but the females in the party insisted on talking it over first. They were easily convinced, though, and soon set out after the raiders. Before the adventurers left the keep Thoradin Ironfist decided he needed to remind the group about the strange sequence of apocalyptic dreams that led him to Greenest in the first place. In his dreams, the world was destroyed by cold, choking fumes, lightning storms, waves of acid, and horrible fire. And the dream always ended with ten evil eyes glaring at him from the darkness. Thoradin wondered if, since Tiamat is a dragon with 5 heads and 2 eyes on each head that all breath a different element, Tiamat is the one he sees destroying the world in his dreams. Bringing this up earned him inspiration. [I]DM's Note: This actually surprised me. Even with the blue dragon giving them hints about Tiamat's return, I did not think that Memo would connect this with the dream for several more sessions at the earliest. Making connections is not always his strong suit.[/I] Right before they left, an injured monk, Nesim, tells the group that his master Leosin, another monk, has disappeared. After going a tad bit ballistic when Thoradin mentioned his dream, Nesim told them that Leosin knew more about the raiders and dragon cults than anyone he knew. Since the adventurers were headed to the raider’s camp anyway, he wondered if they could look for Leosin while they were at it. The group had mixed feelings on how important this was in an already dangerous mission, but they told Nesim that they will think about it and continue on. Once outside of town, the raider’s trail headed straight south and was very easy to follow. About 5 miles down the trail, the group spotted a young red dragon circling to the south. Could that be where the camp is? Kaya, the resident dragon expert of the group (a dragon raid in her youth is what led to her being allowed the unheard of [for Uthgardians] use of magic), mentioned that red dragons usually live in volcanoes, so the group started to worry that the raiders might possibly be creating an army to break Tiamat out of Hell. At this point, they were all getting fairly paranoid. Criella earned inspiration for freaking out so thoroughly that she got the rest of the group freaked out as well. [I]DM's Note: This was actually unplanned. Lane still has a level 1 character, so I was trying to roll up a battle to give him XP. Instead, both times I rolled up a dragon sighting that I had only included on the table to add flavor to the game. (The table had 3 battles, one helpful encounter, and 2 "flavor" sightings. I might have to rethink this ratio for future use.)[/I] A few miles further along, the group saw a smoke plume rising in the sky. At first they assumed it was the raider’s camp, but when they got closer, it was obviously too small of a fire. Sneaking up to it for a closer look, they saw a few stragglers -- some humans around the campfire and a group of kobolds off to the side. The human raiders were focused on eating, didn’t even have their weapons at hand, and were easily ambushed. Three human raiders were killed, and Thoradin knocked the fourth unconscious with his shield -- all before any could reclaim their weapons. Things may have gotten dicey after that, but the 8 kobolds that accompanied the party (who were wise/paranoid enough to have their weapons on them, unlike the humans) snatched up their food and left. While waiting for their captive to gain consciousness, the hungry adventurers lunched upon the raiders’ chicken. [/QUOTE]
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