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Here's the Monday Blues #116 map. Click to enlarge.
Map Details:
Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1261x1610 px
Area 1 has stairs leading up.
Areas 1, 22, 42, 45 a), 45 c), 53, and 60 b) have columns/pillars.
Area 4 has a pool/fountain.
Areas 9, 12, 25, 30, 37, and 42 have statues.
Areas 16, 31, 45 b), 49, and 55 have hidden pits. The hidden pit in area 49 drops the unlucky into the adjacent open pit.
Areas 12 and 19 have tapestries.
Areas 12, 20 a), 46 a), and 60 a) have teleporters. Teleporter 1 connects to 1 [area 20 a) to 46 a)], 2 connects to 2 [20 a) to 60 a)], and 3 connects to 3 (area 12).
The row of dots at areas 20 b) and 55 have bars/gates.
Area 22 has a magic circle.
Area 37 has a thaumaturgic circle.
Area 42 has an altar.
Areas 46 b), 47, and 48 are at a slightly higher elevation than the surrounding dungeon (note the steps at area 46 a).
The white triangles surrounding areas 46 to 48 have arrowslits. These arrowslits are at a slightly higher elevation than area 45.
I have an Enhanced version of this week's Monday Blues map for sale here: DriveThruRPG
The Old School Blue Map #116 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2523x3220. All for $2 (US).
This map is a redraw of another map that I did some time ago that I’ve tweaked a bit.
Area 1 has stairs leading up.
Areas 3, 8, 16, 20, 22, 37, 79, and 84 have columns/pillars.
Areas 10, 32, 67, and 77 have hidden pits.
Areas 12, 20, and 81 have tapestries.
Areas 13, 25, 65 b), 65 c), 65 e), 65 g), 67, 72 b), 82 a), and 82 c) have statues.
Areas 47 and 74 have open pits.
Areas 47 and 74 have altars.
Area 58 has a pool/fountain.
Area 65 b) has a dais.
Area 83 has stairs leading down.
I have an Enhanced version of this week's Friday Freebie for sale here: DriveThruRPG
The May 3rd, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16 + 1 bonus map) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).
Here's the Monday Blues #117 map. Click to enlarge.
Map Details:
Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1261x1610 px
Areas 1 a) and 23 have daises.
Areas 1 b), 5, 11, 17 b), 17 c), 22 b), 23, and 35 have statues.
Area 4 has bars/gate blocking access to this corridor.
Area 5 has an altar.
Areas 5 and 21 have tapestries.
Areas 5, 17 a), 28, 33, and 35 have columns/pillars.
Areas 8, 10, and 12 have open pits.
Areas 17 a), 20, 31, and 33 have hidden pits.
Area 20 has a sarcophagus.
Areas 23 and 24 have rubble. The walls in area 23 have been slashed by something large and with sharp claws.
Area 24 b) has a large hole in the ceiling.
Area 25 has a large movable boulder blocking access to this cave. There is a peephole in the south cavern wall looking into area 22 b).
Area 35 has a fountain/pool.
I have an Enhanced version of this week's Monday Blues map for sale here: DriveThruRPG
The Old School Blue Map #117 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2523x3220. All for $2 (US).
Here's something I did just for the hell of it. This map is originally from Steve Jackson's Fighting Fantasy RPG. I adapted it in Old School Blue and added an icon for a hole in the ceiling. Click to enlarge.
Areas 3, 8 b), 9, 21, 30, and 31 have statues. The statue at area 9 blocks the corridor.
Areas 6, 8 a), 11, 14, 17, and 18 have hidden pits.
Areas 7, 13, 16, and 20 have falling block traps.
Area 10 has a chute trap.
The row of dots at areas 15, 19, and 22 represent bars/gates.
Areas 15, 19, and 24 have large stone coffers.
Areas 25 and 26 have tapestries.
Areas 29 and 30 have daises.
Area 31 has an altar.
I have an Enhanced version of this week's Friday Freebie for sale here: DriveThruRPG
The May 10th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16 + 1 bonus map) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).
Here's the Monday Blues #118 map. Click to enlarge.
Map Details:
Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1263x1611 px
Area 1 has stairs leading up.
Areas 1, 5, 25, and 26 has columns/pillars.
Areas 1, 4, 10, and 27 b) have hidden pits.
Area 5 has open pits.
Areas 6, 24, and 31 have tapestries.
The shaded section at area 7 a) is at a lower elevation and is covered with swirling mists. The lower elevation could be a few feet to 10 feet or more. I lean towards a few feet with low level swirling mists. As for the mists, they may be magical in nature (random polymorph?) or they could be caustic (damaging characters and equipment alike).
Areas 7 b), 20, 25, and 35 have statues.
Area 8 b) has a lightning bolt trap.
Area 14 b) has a fireball trap.
Area 21 has a pool/fountain set in a niche in the wall.
Area 25 has a dais.
Area 26 has a magic circle.
The row of dots at area 28 represent bars/gates.
I have an Enhanced version of this week's Monday Blues map for sale here: DriveThruRPG
The Old School Blue Map #118 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2523x3220. All for $2 (US).
Areas 1, 11, 20, and 28 have hidden pits. The hidden pit at area 28 is counter balanced so it isn't triggered until the party is halfway across it.
Area 2 has tapestries.
Area 2 has an altar.
Areas 2, 12, 14, 16, 18, 22, and 33 have columns/pillars.
Areas 2 and 18 have daises.
Areas 6, 15 b), 18, and 22 have statues.
The corridors flanking area 6 and at area 34 have collapsed and are strewn with rubble. Area 13 also has rubble.
Area 12 has a fountain/pool.
Areas 12, 26, and 34 have open pits.
Area 13 has a black pudding/some type of ooze that came from the south-eastern crack in the wall.
Area 14 has false doors and false double doors.
Area 14 has stairs leading down.
Area 20 has a patch of charcoal scribbled on the floor with an arrow pointing westwards (towards the hidden pit).
Area 29 has a fireball/flame trap.
Area 36 a) has bars/gates.
I have an Enhanced version of this week's Friday Freebie for sale here: DriveThruRPG
The May 17th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16 + 1 bonus map) map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $2 (US).
Here's the Monday Blues #119 map. Click to enlarge.
Map Details:
Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1263x1611 px
The stairs at area 1 lead up.
Areas 1 and 21 have tapestries.
Areas 5, 9, and 35 have open pits.
Areas 7 a) and 7 b) are niches in the corridor.
Areas 7 a), 22, 27, and 45 a) have hidden pits.
The double white lines at areas 14, 23, 25, 42, 43, 44, and 48 are windows.
Areas 16, 20, 27, 37, 40, 41, 43, and 46 have statues.
Areas 19, 21, 39, and 45 have columns/pillars. The column at area 45 is both a natural one and much larger than the crafted columns.
The stairs to the right of area 34 lead down.
Area 43 has a pool/fountain.
I have an Enhanced version of this week's Monday Blues map for sale here: DriveThruRPG
The Old School Blue Map #119 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2523x3220. All for $2 (US).
The three arrows at areas 4, 22, and 34 represent a spear trap (a series of spears spring out of the wall).
Areas 5, 9 a), 46 a), 46 f), and 48 a) have columns/pillars.
Area 7 has a pool/fountain.
Areas 9 b), 11 c), and 46 e) are open pits. The pit at area 11 c) has a small tunnel at the bottom of the pit (area 11 b) that connects to area 46 e) and then goes off the map (at area 46 h).
Areas 9 c), 13, 15, 17, 20, 32, and 46 c) have hidden pits.
Areas 10 and 39 have lightning bolt traps.
Area 11 a) has steps that lead down (arrows show the downward slope).
Areas 11 a), 27, 37, 46 b), 46 c), 46 d), 46 g), and 48 have statues.
The irregular dotted lines represent a tunnel at a lower elevation.
Area 14 has a chute trap.
Areas 18 and 31 have falling block traps.
Areas 19, 24, and 38 have fire ball traps.
The grey section of area 46 e) represents a weaken ledge that will crumble under any significant weight.
Area 46 g) has an altar.
Areas 46 g) and 48 b) have daises.
Area 47 has stairs leading down.
Area 48 a) has a blinding flash trap.
Area 48 b) has a throne.
I have an Enhanced version of this week's Friday Freebie for sale here: DriveThruRPG
The May 24th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16 + 1 bonus map) map files as individual jpg images. The Enhanced map has a grid size of 42x62 10’ Squares (72 dpi); VTT Size: 2523x3222. All for $2 (US).
Here's the Monday Blues #120 map. Click to enlarge.
Map Details:
Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1263x1611 px
Area 1 has stairs leading up.
Areas 6, 12, 21 a), 33, and 59 have hidden pits.
Area 7 has a fireball trap.
Areas 8, 21 b), and 60 have statues.
Areas 9 and 29 have false doors.
Areas 9, 16 a), 19a), 21 a), and area 53 have columns/pillars.
Areas 13, 16 c), and 31 are corridors that have collapsed and are strewn with rubble.
Areas 16 b) and 53 have open pits.
Area 19 b) is a pool/fountain.
Area 20 b) is a dais.
Area 25 has a tapestry.
The row of dots in areas 30 and 34 are bars/gates.
Area 55 has a lightning bolt trap.
I have an Enhanced version of this week's Monday Blues map for sale here: DriveThruRPG
The Old School Blue Map #120 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2523x3220. All for $2 (US).