Thanee
First Post
Last game we encountered a magical trap in an adventure (some adventure from the WotC site, I think).
It was inside the resting place of a vampire (aka coffin). We could detect magic inside the coffin, but even careful search for traps revealed nothing (with a Search bonus beyond +20).
When the coffin was opened some spell triggered from inside the coffin and released a gas of poisonous gas. Ok, so we all were immune to that because of a Heroes' Feast and couldn't care less, but still...
Should this be classified as a trap and should a Rogue (especially when using Detect Magic) be able to identify it as such?
Could it be disarmed? There was definitely no way (except drilling holes into the coffin maybe) to get in touch with the spell, unless opening the coffin, which would trigger it.
Of course, there are traps, that are too hard to be found (identified as such) or disabled with the present skill level, but simply impossible?
What do you think?
Bye
Thanee
It was inside the resting place of a vampire (aka coffin). We could detect magic inside the coffin, but even careful search for traps revealed nothing (with a Search bonus beyond +20).
When the coffin was opened some spell triggered from inside the coffin and released a gas of poisonous gas. Ok, so we all were immune to that because of a Heroes' Feast and couldn't care less, but still...
Should this be classified as a trap and should a Rogue (especially when using Detect Magic) be able to identify it as such?
Could it be disarmed? There was definitely no way (except drilling holes into the coffin maybe) to get in touch with the spell, unless opening the coffin, which would trigger it.
Of course, there are traps, that are too hard to be found (identified as such) or disabled with the present skill level, but simply impossible?
What do you think?
Bye
Thanee