mips42
Adventurer
It was hot and humid in the city of Evermoor, but that was nothing new. It was hot and humid a lot of the time. Overhead, light clouds scudded across a pale blue sky while sea birds cried and wheeled overhead, looking for any stray morsel of food. The streets teem with peopleof all sizes, shapes and colors, mostly merchants, traders and sailors. But, here and there a citizen walked purpously towards whatever business they might have.
In the meeting hall, however, there was a argument brewing. "...SOMETHING has GOT to be done!" Vashk, an enormously large Crall bellowed. He was massive, even for a Crall. Fully twelve feet from snout to tail tip and powerfully built, wearing a lightweight tabbard that went almost to the floor in a rich yellow that highlighted the colorations on his skin. He had several prominent scars on his snout, hands and arms, likely from fight when he was younger, and his presence was keenly felt throughout the hall.
"We know, Vashk," Beltran Misk replied. He was a deeply tanned human with short-cropped dark hair and a wry smile. He was also one of the few people in Evermoor who was hot afraid of Vashk, at least openly. One of the chiefs of the sailors guild, he was working with the sailors and the captains to try and get at least some of the boats to leave dock. So far, he'd had little luck. "I have personally talked to nearly every sailor and every captain on every ship currently in port..."
"And that's saying something," Grieg Stone fist, dwarf chief of the mason's guild commented.
"Indeed," Beltran continued. "You know sailors are a hardy group but they're also a superstitious bunch. Tell them there's monsters or ghosts, especially ones who can sink their ships, and they'll hole up until it's cleared or proven to be false."
"The docks stand full of ships, Bertran. FULL. And Evermoor can only subside on the barges and caravans for so long. Eventually, we'll starve. And if THAT happens, half the southern reaches will too! Can't you force them to sail?"
"Have you ever tried to force a sailor or captain to do anything? It practically takes and act of one of the gods to do that."
"What about a inter-ship crew?" Vetan the odd asked. He was a local enchanter who was a member of the mages guild. And not a very high one at that.
"A crew made up of member of different ships?" Beltran asked, To which Veltan nodded. "I've tried that, too. they get attached to their crew and their ship. IF you could convince them,, it'd take at least two weeks for them to trust each other enough to begin working together."
Vashk paced irritably. "Roadblocks every where. Isn't there ANYTHING we can do?"
Out in the town, Terry and Umbril walk through the strees, seeing the trhrongs of sailors, some of whom are already quite drunk and looking for trouble. You reach your prescribed destination, an average taproom and place to get some food. As you approach, a human sailor comes flying out the open door and lands with a thud on the cobbled street, followed by loud cheers.
Inside is packed and there is a throng of individuals all knotted up near the bar. The group grabs and hoists a small Kobold onto their collective shoulders, chanting 'Out with Greb, in with Krok,' repeatedly.
Rogues Gallery: The Savage Seas [5e] [RG]
OOC: The Savage Seas [5e]
In the meeting hall, however, there was a argument brewing. "...SOMETHING has GOT to be done!" Vashk, an enormously large Crall bellowed. He was massive, even for a Crall. Fully twelve feet from snout to tail tip and powerfully built, wearing a lightweight tabbard that went almost to the floor in a rich yellow that highlighted the colorations on his skin. He had several prominent scars on his snout, hands and arms, likely from fight when he was younger, and his presence was keenly felt throughout the hall.
"We know, Vashk," Beltran Misk replied. He was a deeply tanned human with short-cropped dark hair and a wry smile. He was also one of the few people in Evermoor who was hot afraid of Vashk, at least openly. One of the chiefs of the sailors guild, he was working with the sailors and the captains to try and get at least some of the boats to leave dock. So far, he'd had little luck. "I have personally talked to nearly every sailor and every captain on every ship currently in port..."
"And that's saying something," Grieg Stone fist, dwarf chief of the mason's guild commented.
"Indeed," Beltran continued. "You know sailors are a hardy group but they're also a superstitious bunch. Tell them there's monsters or ghosts, especially ones who can sink their ships, and they'll hole up until it's cleared or proven to be false."
"The docks stand full of ships, Bertran. FULL. And Evermoor can only subside on the barges and caravans for so long. Eventually, we'll starve. And if THAT happens, half the southern reaches will too! Can't you force them to sail?"
"Have you ever tried to force a sailor or captain to do anything? It practically takes and act of one of the gods to do that."
"What about a inter-ship crew?" Vetan the odd asked. He was a local enchanter who was a member of the mages guild. And not a very high one at that.
"A crew made up of member of different ships?" Beltran asked, To which Veltan nodded. "I've tried that, too. they get attached to their crew and their ship. IF you could convince them,, it'd take at least two weeks for them to trust each other enough to begin working together."
Vashk paced irritably. "Roadblocks every where. Isn't there ANYTHING we can do?"
Out in the town, Terry and Umbril walk through the strees, seeing the trhrongs of sailors, some of whom are already quite drunk and looking for trouble. You reach your prescribed destination, an average taproom and place to get some food. As you approach, a human sailor comes flying out the open door and lands with a thud on the cobbled street, followed by loud cheers.
Inside is packed and there is a throng of individuals all knotted up near the bar. The group grabs and hoists a small Kobold onto their collective shoulders, chanting 'Out with Greb, in with Krok,' repeatedly.
Rogues Gallery: The Savage Seas [5e] [RG]
OOC: The Savage Seas [5e]
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