LuisCarlos17f
Legend
It is not so much about the level of power, but the level of horror when those monster kill their victims. For example in Dragon Ball Cell is powerful, but later there are more powerful enemies. He is dreadful because the horrible way his victims are eaten.
Other point is the players need a "different challenge". There are lots of dungeon-crawler videogames style Diablo where PCs can find a more powerful enemy boss in the next quest, if in your TTRPG you would rather to investigate to discover who is the werebeast before its next attack.
Some D&D monsters have got a "Lovecraftian touch" and then they are perfect for a horror story.
The monsters of Soulcalibur are very "dangerous", but this is not horror but dark fantasy. Nevertheless the. videogame "Bloodborne" could be tagged as "ghothic horror".
What about the planar dragons from the infernal planes?
Other point is the players need a "different challenge". There are lots of dungeon-crawler videogames style Diablo where PCs can find a more powerful enemy boss in the next quest, if in your TTRPG you would rather to investigate to discover who is the werebeast before its next attack.
Some D&D monsters have got a "Lovecraftian touch" and then they are perfect for a horror story.
The monsters of Soulcalibur are very "dangerous", but this is not horror but dark fantasy. Nevertheless the. videogame "Bloodborne" could be tagged as "ghothic horror".
What about the planar dragons from the infernal planes?