Inertia Golem
The Sentries of the Diamond Realm, The Hands of God
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You struggle to comprehend and adjust yourself to the impossibility that is Kuvatchim. It takes all you have to simply exist here, it threatens to crush you, even your memories, into nothing, blended in infinite entropic intensity in an instant.
The Diamond Infinity.
You struggle against it further.
Suddenly you’re not alone. A feeling not dissimilar to feeling the suction of the currents of waves in the ocean threatening to crash against you startles you as a living aura of pure motion fills existence and attempts to snuff you out with a moving wall of infinite strength.
White-blue energy, pure intensity incarnate fills or becomes All Creation shaking the realm in it’s wake, making it scream...
You can’t escape, your mighty Divine Aura ignites! Your blinding light stretches in a snap in all directions, becomes half of Existence itself and locks with the thing. Two wills in the extreme, a titanic struggle of forms ensues…
It is unrelenting, untiring, it pushes and pushes and pushes, your aura recoils and, angered and with even greater intensity, smashes back against it, blasting it back for a moment as the two of you clash and lock once again!
Akashic light flashes. The energy of a thousand thousand suns is released in the opening overtures of your struggle…
Roll!
Inertia Golem
Unsizable Extradimensional Construct (Extraplanar)
Hit Dice: 50,000d10,000 +500,000,000 Unreal Mastery(1,000,000,000 hp)
Initiative: ∞/ +6,667 (6,667 Unreal Mastery)
Speed: Folds Space
Armor Class: ∞ (+6,667 Unreal Mastery, +∞ Natural, + ∞ Size, + ∞ Dex)
Flat-Footed: ∞ Touch: ∞
Abilities:
Str: ∞
Dex: ∞
Con: -
Int: -
Wis: 11
Cha: 10
Space/Reach: Unsizable
Base Attack/Grapple: +50,000/+∞
Attack:
Slam: +∞/ 56,667 melee , 2 attacks
Damage:
Slam: 500,000,000d10+∞ Str, +∞ Unreal Mastery, +50,000d1000 Omnific Force (∞/2,525,000,000 average)
Special Abilities:
Auric Form, Crushing Wave, Unreal Mastery, Tachyon Quake, Astral Hook, Transdimensional Warp Wave, Crush, Space Folding, Infinite, Omnific Force
Special Qualities:
Construct Traits, Damage Reduction ∞/--, See in Darkness, Immunity to Magic, Dead Magic Zone, Trueseeing, Blind-Eye, Space Folding, Non-Existent, Unreal Construction
Saves: ∞/ Will 23,333, Ref 23,333, Fort 23,333
Alignment: Always Unaligned
Organization: Solitary, Pair, Squad (1d4+2), Armada (2d4+10)
Environment: The Diamond Infinity of Kuvatchim
Cr: (Estimated) 40,000
Pure Kosmic force of motion given life. These unstoppable beings are the sentinels of the Void Lords, living waves of raw power given sentience and unmatched intensity sent to crush and annihilate those who would dare to enter the realm of the Highest of the High.
Combat:
Straightforward and dangerous, Inertia Golems start and end combat by initially attempting to first push all opponents out of Kuvatchim if unsuccessful this is followed by cracking a fissure in the realm to attempt to crush all foes. Failing this they will repeatedly attack with their crushing wave and basic attacks. They are smart enough to adapt their strategy to their opponents and though their options are limited they use what seem like the best attack or ability or what is best suited to the situation.
Inertia Golems have no sense of self preservation and will always fight to the death.
Abilities
Auric Form: An Inertia Golem’s space is occupied only by it’s Aura, it has no discernible body and can only be attacked or effected by effects that can effect entire layers of existence.
Infinite: An Inertia Golem is made of pure Unstoppable Force, it has no base Str or Dex Scores and instead is treated as having an inherent ∞ to both stats.
Damage Reduction: An Inertia Golem is made of pure motion, it has an effectively infinite hardness and is immune to damage that a DR applies to.
Fast Healing: Due to it’s strange construction, it repairs all damage done to it at the beginning of it’s turn.
See In Darkness: The Inertia Golem can see in all forms of lighting magical or otherwise
Trueseeing: The Inertia Golem sees through all illusions as per the Trueseeing ability without range and with all forms of sight.
Blind-Eye: Inertia Golem’s inhibit the use of all ‘Eye’ Abilites of beings lower than a Time-Lord’s Omni-Eye Ability. Inner Eye, Evil Eye, Third Eye, etc, all fail and cannot be used when engaged with an Inertia Golem.
Crushing Wave: An Inertia Golem can use the infinite density of Kuvatchim as a weapon cracking the diamond momentarily; allowing the ensuing energetic fissure to decimate their foes. All beings on the current plane the Inertia Golem inhabits must make an ∞/ DC 31,667 Ref Save to avoid annihilation. Several layers of infinite health will counter this.
Transdimensional Warp Wave: An Inertia Golem may shunt all selected enemies back into their respective realities. All beings on the current plane the Inertia Golem inhabits must make an ∞/ DC 31,667 Fort Save to avoid being pushed out of Kuvatchim and back into ‘normal’ Pleromic multiversal Space.
Unreal Mastery: The Inertia Golem is a being who is utterly removed from the multiverse most beings inhabit. It gains a +6,667 Dimensional Mastery Bonus that applies to AC, Attack rolls, All Checks, DCs, Initiative, Saves, and Spell resistance.
Non-Existent: The Inertia Golem has a 99% Chance to ignore any conceivable attack that even if successful must be rerolled and successful 2 more times to be considered effective.
Immunity to Magic: Inertia Golems are utterly immune to all forms of magic.
Dead Magic Zone: All Magic ceases to function when engaging an Inertia Golem.
Astral Hook: Once an Inertia Golem has identified it’s targets for termination it can inextricably link the beings to itself as a free action and they cannot escape. No matter how fast the being moves, even manifold times the speed of light, they move relative to their several positions, even across time or dimensions creating a temporary demiplane if necessary. Treat as Spell Stowaway and tether attuned to any method of movement.
Omnific Force: An Inertia Golem deals 50,000d1000 extra-cosmic Force damage on all successful attacks.
Crush: If an opponent is standing on a solid surface (or within the confines of Kuvatchim) when struck by an Inertia Golem’s Slam attack, it deals double damage.
Tachyon Quake: When destroyed An Inertia Golem explodes into a massive blast annihilating all time and space upon the current plane it inhabits dealing 50,000 HD drain as per Omega Effect.
Unreal Construction: These Impossible beings are fashioned by the Lipika and other Antediluvian entities, they use d10,000s for health and always have maximum hp per hit dice, can Fold Space as a Void Lord, all damage done is permanent, and they gain an additional 500,000,000 Hp
Space-Folding (Ex): An Inertia Golem is able to fold space to instantly travel to any point in the multiverse at any time, this effectively makes the Inertia Golem occupy all spaces for all positive benefits or effects, and not occupy any space that would be considered non beneficial. Essentially allowing the Golem to target a foe without being able to be targeted itself.