Kariotis
Explorer
My old people sometimes ask about "that RPG stuff you do". I had them visiting one of my tabletop RPGs a couple of times, they enjoyed the fantasy and story aspects but showed little interest in playing in a group themselves. So I thought about gifting them a cRPG they can play to really experience an RPG for themselves once. They're PC savvy enough to install and use software, but I'm not so sure about them getting stuck with the usual pitfalls of the genre ("What do you mean, only a thief can search for traps?").
Old people noobs are often a bit different from young people noobs. They are more set in their ways and have more refined (and more narrow) tastes. Kids make up for their lack of experience with boundless curiosity, more free time, and being open to pretty much anything at first. And while my old people haven't lost their curiosity and aren't killjoys either, I wouldn't want to frustrate them too much - they got enough other stuff to do than to wrap their head around 8 schools of magic that never do much for the game, plotlines with filler combats, obscure mechanics that grognards get a chuckle out of but mean little to the uninitiated, or fanservice moments of questionable taste.
Hence my question: what do you guys think would be a great game to show an older person what's so great about RPGs (story, characters, freedom, mechanics ... no obligatory list though) while being very accessible? For reference, one of my first ideas was something like Disco Elysium or something like Planescape: Torment or Pillars of Eternity in story mode, but I guess at least Planescape would be too abstract.
Old people noobs are often a bit different from young people noobs. They are more set in their ways and have more refined (and more narrow) tastes. Kids make up for their lack of experience with boundless curiosity, more free time, and being open to pretty much anything at first. And while my old people haven't lost their curiosity and aren't killjoys either, I wouldn't want to frustrate them too much - they got enough other stuff to do than to wrap their head around 8 schools of magic that never do much for the game, plotlines with filler combats, obscure mechanics that grognards get a chuckle out of but mean little to the uninitiated, or fanservice moments of questionable taste.
Hence my question: what do you guys think would be a great game to show an older person what's so great about RPGs (story, characters, freedom, mechanics ... no obligatory list though) while being very accessible? For reference, one of my first ideas was something like Disco Elysium or something like Planescape: Torment or Pillars of Eternity in story mode, but I guess at least Planescape would be too abstract.