D&D 5E The German Government Wants Similar to BG3 Developed In Germany


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Yaarel

🇮🇱He-Mage

It's pretty meaningless, sadly.

Unless the German government is willing to find dozens to hundreds of millions of dollars of funding, it's just wishful thinking. Like, yeah, that'd be nice.

The reality is that, as far as I am aware, there are no teams with real recent CRPG experience currently operating in Germany, and I'm not sure there are even any studios with RPG experience left, thanks in part to the ultra-scumbags at Embracer buying up basically every AA developer in Europe, then screwing up their Saudi money deal, which they were 100% relying on, and having to shutter the vast majority of the AA. For example, Piranha Bytes, for made the Gothic, Risen, and Elex games is gone - everyone got let go.

So how exactly is this going to happen? German has a games industry, but it's mostly AA strategy titles or mobile gaming.

It'd be interesting if WotC and Germany did a deal to build some D&D CRPGs.

With who? There are no studios in Germany who even in a position where they could starting hiring to work on a D&D CRPG and have any realistic expectation of succeeding.
 


It's pretty meaningless, sadly.

Unless the German government is willing to find dozens to hundreds of millions of dollars of funding, it's just wishful thinking. Like, yeah, that'd be nice.

The reality is that, as far as I am aware, there are no teams with real recent CRPG experience currently operating in Germany, and I'm not sure there are even any studios with RPG experience left, thanks in part to the ultra-scumbags at Embracer buying up basically every AA developer in Europe, then screwing up their Saudi money deal, which they were 100% relying on, and having to shutter the vast majority of the AA. For example, Piranha Bytes, for made the Gothic, Risen, and Elex games is gone - everyone got let go.

So how exactly is this going to happen? German has a games industry, but it's mostly AA strategy titles or mobile gaming.



With who? There are no studios in Germany who even in a position where they could starting hiring to work on a D&D CRPG and have any realistic expectation of succeeding.

German could create a publicly owned game studio and then hire all those devs that got fired by Embracer Group. They could also pursue this via partners ships with American, Canadian, and nations companies.
 

CapnZapp

Legend

It's aspirational. Germany wants to grow their game industry with investment and subsidies. But this is long term, not next week. Germany may make it's BG3 equivalent, but in 25 years. Where are they going to get the developers from? School, where the people who will make the game currently are.
Yeah, and that'll require them to maintain some kind of real investment/subsidies/tax breaks for developers for at least a decade or two to get them going. It's unclear from the article what the current approach is, as the claim of "huge public funds" is super-vague and could mean anything from small grants to genuinely serious funding, apart from the EUR 100k award for best game, which is nice but a relatively small amount compared to how much money the two games who got it have likely made.

German could create a publicly owned game studio and then hire all those devs that got fired by Embracer Group. They could also pursue this via partners ships with American, Canadian, and nations companies.
Have you heard of this little thing called "Neoliberalism"? Unfortunately most of the politics of the Western world is currently dominated by this, frankly wildly outdated and disproven approach, which specifically argues against the government doing things exactly like that. AFAIK, Germany is very much one of the countries following this approach.

So very sadly, whilst that's a really cool idea, and might turn out very well, I think it is very unlikely. Hell, I'm not even sure what you describe would actually be legal under EU competition laws - I suspect it might not be.
 

German could create a publicly owned game studio and then hire all those devs that got fired by Embracer Group. They could also pursue this via partners ships with American, Canadian, and nations companies.
Aside from that being ridiculously expensive and against EU regs, the objective of the German government is the long term growth of an industry in which it feels the country is lagging behind, not providing us with more D&D games as quickly as possible.
 


IMO the interesting take away is simply that the German government wants to foster the digital gaming industry and they are actually putting money & legislation into the effort.

Government's are rarely effective developing or completely funding technology development, but they can be really good at focusing development into areas that they see most beneficial to their citizens by doing things like seed funding, legislation, tax breaks, and stating the technologies they would like to see locals invest in. Everything the article indicates Germany is doing.

Now, the real question is; is this initiative near the top or the bottom of Secretary Kellner's list of initiatives?
 

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