The City is a sprawl of War-inspired industry with all of the pre-War touches that made it a beautiful and mysterious place to live. There are thousands of places between abandoned alleys that aren’t on any tourist pamphlets, the secrets and glories that happen when pavement meets paranormal.
Boroughs hold immigrants from every possible culture from Egypt to Poland, all holding on to their old world roots with both hands while the City works its magic on them.
The War was a gallant fight against evil. Some call it fascism, some see it as a war against Mad Occultists. Entire boroughs of the city are without young men. Broken veterans beg for change on the streetcorners. Those who come back don’t talk about it with anyone outside the Veteran’s Lodge. Those who waited for their return, the sons, mothers, wives and brothers of the veterans, wonder if this gallant fight was worth the price.
The Arcana weaves its tendrils around us, the City and the War. It is the gargoyle that seems to blink its eyes from the corner of your eye. It is the forgotten subway stations, forgotten stops where no City-Train has ever screeched to rest. It is what they won’t talk about at the Veteran’s Lodge, even after many drinks. It is the summoned beast at the Gentlemen’s Club and the Monsters Under the Bed. Arcana is always an eye-blink away, all you need to do is open your eyes.
The Black Hats were heroes before they went to the War. They couldn’t just put on crimson fedoras, fishnet stockings or flowing capes after returning home. The men and women who founded the colorful squadrons, leagues and societies of heroes now dressed in uniform. Black fedoras, dark trench-coats and smoking .45’s are the modern symbols of their heroism if it can even be called heroism anymore.
Fedora-Punks seek to continue the bright, shiny, pre-War heroism that’s now draped in black. Some are the children or even side-kicks of the original heroes and others were inspired by the capes, cowls and bright tights. They prowl the roof-tops, doing battle with the City’s horrors, villains and thugs.
The Occult Mafia watches over Arcana and makes certain they get their cut. If they trust you they might send a door man to make sure your ritual isn’t interrupted. If they don’t trust you around the balefire and brimstone they might break your fingers to stop you from drawing a circle or just give you a stern warning. Hedge-Tricksters from the hills, Hermetic Wizards from broken towers and Witches and Warlocks from busted covens use the O.M. as an underground railroad across the pond and into the City. Playing the Arcanna is a dangerous game, don’t think about going in, casting a ball of fire and getting out in a hurry. Every spell comes with a price and if no piper comes to collect the O.M. surely will.
Boroughs hold immigrants from every possible culture from Egypt to Poland, all holding on to their old world roots with both hands while the City works its magic on them.
The War was a gallant fight against evil. Some call it fascism, some see it as a war against Mad Occultists. Entire boroughs of the city are without young men. Broken veterans beg for change on the streetcorners. Those who come back don’t talk about it with anyone outside the Veteran’s Lodge. Those who waited for their return, the sons, mothers, wives and brothers of the veterans, wonder if this gallant fight was worth the price.
The Arcana weaves its tendrils around us, the City and the War. It is the gargoyle that seems to blink its eyes from the corner of your eye. It is the forgotten subway stations, forgotten stops where no City-Train has ever screeched to rest. It is what they won’t talk about at the Veteran’s Lodge, even after many drinks. It is the summoned beast at the Gentlemen’s Club and the Monsters Under the Bed. Arcana is always an eye-blink away, all you need to do is open your eyes.
The Black Hats were heroes before they went to the War. They couldn’t just put on crimson fedoras, fishnet stockings or flowing capes after returning home. The men and women who founded the colorful squadrons, leagues and societies of heroes now dressed in uniform. Black fedoras, dark trench-coats and smoking .45’s are the modern symbols of their heroism if it can even be called heroism anymore.
Fedora-Punks seek to continue the bright, shiny, pre-War heroism that’s now draped in black. Some are the children or even side-kicks of the original heroes and others were inspired by the capes, cowls and bright tights. They prowl the roof-tops, doing battle with the City’s horrors, villains and thugs.
The Occult Mafia watches over Arcana and makes certain they get their cut. If they trust you they might send a door man to make sure your ritual isn’t interrupted. If they don’t trust you around the balefire and brimstone they might break your fingers to stop you from drawing a circle or just give you a stern warning. Hedge-Tricksters from the hills, Hermetic Wizards from broken towers and Witches and Warlocks from busted covens use the O.M. as an underground railroad across the pond and into the City. Playing the Arcanna is a dangerous game, don’t think about going in, casting a ball of fire and getting out in a hurry. Every spell comes with a price and if no piper comes to collect the O.M. surely will.
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