SelcSilverhand
First Post
I'm working on an adventure using a plot hook I've never tried before: Imprisoning the players.
My plan is to have a group of raiders attack a caravan and take prisoners along with all the loot. Once they wake up from the non-lethal damage they will be given a chance to escape while their captors are dividing the spoils. If they have a rogue in the party, that person gets a chance to spring the lock and rescue everyone. If not one of the NPC's from the caravan would do it. After that they have a chance to steal back their gear and escape. The rest of the adventure is them on the run from search parties.
I've heard a few people comment in the past that this always annoys players because they are usually forced into it and end up losing their gear. I'm hoping to make it a fun experience and would greatly appreciate any advice from people with experience with this, DM or player. Thanks in advance!
My plan is to have a group of raiders attack a caravan and take prisoners along with all the loot. Once they wake up from the non-lethal damage they will be given a chance to escape while their captors are dividing the spoils. If they have a rogue in the party, that person gets a chance to spring the lock and rescue everyone. If not one of the NPC's from the caravan would do it. After that they have a chance to steal back their gear and escape. The rest of the adventure is them on the run from search parties.
I've heard a few people comment in the past that this always annoys players because they are usually forced into it and end up losing their gear. I'm hoping to make it a fun experience and would greatly appreciate any advice from people with experience with this, DM or player. Thanks in advance!