Upper_Krust said:Thanks very much Frobojoe mate!
Okay I just wanted to get some feedback on the preview before I screen capture the pages and put them directly on the website.
I have also noticed a few things when constructing the stat blocks.
Firstly I think I am wasting space (and inadvertantly distracting people) by outlining those divine (cosmic or whatever) powers that are merely prerequisites for other powers.
Secondly, I think the competence bonuses attributed to portfolios is much too ambiguous and probably far too powerful. So I am likely going to change it to a single bonus to a pertinent action/ability.
Lastly, I wonder if there is a quicker way of describing one of the Effect abilities (such as Surtur's Uncanny Cosmic Mastery) - they take up a dreadful amount of room.
Also chances are I made some mistakes somewhere - so let me know where. Thanks.
I'd be more scared of whatever blew up the galaxy, myself.High Epic: Surtur is freed by the chance shifting of dimensional tectonics caused by an exploding galaxy. Already the clarion call of Heimdall's horn has sounded and battle is iminent.
Ltheb Silverfrond said:Well, I guess if you have Ultimate Power Attack, it could be assumed you had all the versions that are prerequisites, but it is also good to list these things incase there is a discrepency, or one of the powers offers a benifit not listed in the stat block. (Ex, if there was a power called uncanny disarm that let you disarm a foe and all foes are disarmed. )
Ltheb Silverfrond said:The competence bonus could be the key factor in deciding who wins in a fight between two evenly matched foes. If one gets his bonus against the other (Such as surtur fighting a foe foolish enough to weild a molten sword) the one gaining the bonus is likely to win.
Ltheb Silverfrond said:Yea, the Effect Mastery abilities do take up space. When I threw Ltheb together, I found that a small table worked well. It's less verbose, but probably takes up less space if you use a slightly smaller font.
Ltheb Silverfrond said:Oh! Here's an idea - List the base ammount of HD/Damage Die if applicable, and then say "See Page XXX (Begining of Divine Powers Section where you describe effects) for details" Or list the page the effect appears on if it has a Non-HD based effect. (Like for Gravitic, Thelemic, and Astro-type effects) This takes up less space, but a bit of referencing is needed to run said deity. "What is the damaga on Cosmic Storm? Grr page XXX, Shoulda written it down" Then again, if you didn't plan ahead of time that the PCs were going to fight a God, then perhaps the DM needs to take a bit of a break and make sure he or she knows exactly what that entails. (Ex - "Abraxas can nullify what!?! Permenent Hit Die Loss?!? Geez, the players are doomed!")
Phantom Llama said:No major issues jumped out at me, though I haven't made much review of the statblocks themselves.
Phantom Llama said:I see you are continuing your 'band of freaks' approach to creating adventuring parties.
Phantom Llama said:I'd be more scared of whatever blew up the galaxy, myself.