Iron Sky
Procedurally Generated
So, I wasn't expecting to be able to playtest DnDN, but had a buddy in town unexpectedly that made this last-minute late-night playtest possible. I ran it for about 3 hours and it went something like this:
Players(1st wave)
Twinkle Cheese-Thief (aka Cheese Maestro or Cheese) - Halfling Rogue 1
Eldar Goblinsnack - Elven Wizard 1
McMick "Mick" McCormick - Human Cleric 1
The group headed out upon hearing the settlements in the area were suddenly being raided again after years of relative peace. They were promised rewards if they could stop or at least determine why the raids were suddenly happening again, give the location of the valley where the raids were suspected to be coming from.
They headed out, reaching the valley at mid-day, the cleric spotting the goblin cave.
The wizard cast Light on one of the halfling's sling stones and they launched it into the hallway, spotting the 4-way intersection. I rolled to see if the goblin messengers/patrol was there to spot it, but they weren't.
They marched forward into the intersection, the cleric in the front since he was the "tankiest". No sooner had they reached the intersection than they ran into the goblins. "Bree-yark" and whatnot. They dropped a couple goblins, the goblins got some lucky rolls, and the wizard almost went down.
Another wave of goblins came up behind the others, causing the group enough alarm that the wizard dropped Sleep on them, putting four of them to sleep. I rolled a Charisma save for the goblins to see if the magic-use was enough to spook them and make them run. They made it.
They dropped a couple more goblins, then the cleric went down. More lucky goblin rolls. The wizard and halfling had been slowly backing out of the tunnel as the fight went on, so they had a tough call on whether to leave him to die and save their skins (Cheese Maestro suggesting this course of action) or to try to rescue him. About that point, three more goblins came out of another tunnel to join the fight.
Burning Hands made quick work of those new three, Cheese dropped another of the survivors, and the two remaining fled. Failed their Charisma saves. As Goblinsnack the wizard dumped their sole Healing Potion into the cleric, Cheese Maestro slit the throats of the sleeping goblins.
With the cleric awake, they headed outside to hide in the trees near the Ogre Cave to rest. Cheese Maestro made his Stealth check easily and, surprisingly McMick did too. Goblinsnack rolled a natural 1 just as twenty goblins came boiling out of the cave. Goblinsnack lost his s**t and ran screaming into the woods, the goblins chasing after him. McMick and Cheese looked at each other, shrugged, and snuck back into the cave the goblins had abandoned.
They picked up the sling stone with Light on it, McMick looked at it and said "Guess we'll know when they kill the wizard."
Hearing some noise down the leftmost tunnel, the checked the opposite one, finding the guard post. Cheese managed to find the sack of silver in the keg while McMick found the secret door. I forgot that the goblins used the sack to bribe the ogre, so I removed the sealed jar from the king's room and assumed they paid the ogre with that.
They crept into the ogre's cave and promptly stole the brandy and the huge sack full of coins forgot what the normal weight/coin was and went with 100 to make it easy. Cheese tried to hide the fact they he had the sack of coins while McMick quirked an eyebrow at HalflingClause with 30lbs of coins on his back trying to hide it under his cloak. "Keeping it safe." "Uh huh." "You know, for us." "Uh huh."
Advancing to the main room, Cheese identified the bear as dead, said nothing as he ran up and kicked it, nearly giving McMick a heart attack. "Funny" the cleric said as the bear skins flipped apart and the Light spell winked out.
They decided they had enough loot for one run and needed reinforcements with their wizard now dead, figuring they'd wait in the cave until the goblins passed. They saw the goblins march by, dragging Goblinsnack the wizard by his heels past them. The coast just seemed to be clear when the ogre came crashing through the woods. Cheese moved back into the cave to find a place to hide as McMick made a run for it, slipping by the Ogre. "Dur?"
Cheese changed his mind and decided to run after McMick, but by then the Ogre was in the doorway. Afailed awesome Dex check (halfling Lucky) had him power-sliding between the Ogre's legs and off to hide in the trees like a coward ninja.
McMick had his robes hitched up and was running for all he was worth as the goblins now posted at their cave entrance hooted and shot a dozen arrows at him remarkably all missing.
McMick, figuring Cheese was dead, headed back to town. Cheese arrived later, walking into a store to offload his "wealth", saying "Made a killing - literally - just too bad neither of my companions..." spotting McMick leaning behind the door with crossed arms "... helped me carry this the whole way."
Their loot was enough for herbs that McMick turned into two Healing Potions.
They rested at the temple Cleric's theme allowing free room and board in temples there meeting the Whorehammer brothers:
Hungloose Whorehammer - Dwarf Cleric 1
Rockhard Whorehammer - Dwarf Fighter 1
Their tales of the vast wealth 65 gp and minimal danger one party member left to die and everyone else seriously messed up was enough to get the dwarven brothers to agree to come along the next day.
We took an hour break trying to chase down the mouse the cat had brought in the night before as one of the guys tried to pry d10s from his baby's fingers and keep it out of the houseplants.
Damn cat just watched us, a couple of times cornering the mouse, sniffing it, then looking at us as if to say "what do you want me to do about this thing?"
Anyway, we resumed with the Dwarf-reinforced party heading out. I figured they'd be much more survivable with an actual front-line. Unfortunately I've got to run now, but I'll post the rest later.
Players(1st wave)
Twinkle Cheese-Thief (aka Cheese Maestro or Cheese) - Halfling Rogue 1
Eldar Goblinsnack - Elven Wizard 1
McMick "Mick" McCormick - Human Cleric 1
The group headed out upon hearing the settlements in the area were suddenly being raided again after years of relative peace. They were promised rewards if they could stop or at least determine why the raids were suddenly happening again, give the location of the valley where the raids were suspected to be coming from.
They headed out, reaching the valley at mid-day, the cleric spotting the goblin cave.
The wizard cast Light on one of the halfling's sling stones and they launched it into the hallway, spotting the 4-way intersection. I rolled to see if the goblin messengers/patrol was there to spot it, but they weren't.
They marched forward into the intersection, the cleric in the front since he was the "tankiest". No sooner had they reached the intersection than they ran into the goblins. "Bree-yark" and whatnot. They dropped a couple goblins, the goblins got some lucky rolls, and the wizard almost went down.
Another wave of goblins came up behind the others, causing the group enough alarm that the wizard dropped Sleep on them, putting four of them to sleep. I rolled a Charisma save for the goblins to see if the magic-use was enough to spook them and make them run. They made it.
They dropped a couple more goblins, then the cleric went down. More lucky goblin rolls. The wizard and halfling had been slowly backing out of the tunnel as the fight went on, so they had a tough call on whether to leave him to die and save their skins (Cheese Maestro suggesting this course of action) or to try to rescue him. About that point, three more goblins came out of another tunnel to join the fight.
Burning Hands made quick work of those new three, Cheese dropped another of the survivors, and the two remaining fled. Failed their Charisma saves. As Goblinsnack the wizard dumped their sole Healing Potion into the cleric, Cheese Maestro slit the throats of the sleeping goblins.
With the cleric awake, they headed outside to hide in the trees near the Ogre Cave to rest. Cheese Maestro made his Stealth check easily and, surprisingly McMick did too. Goblinsnack rolled a natural 1 just as twenty goblins came boiling out of the cave. Goblinsnack lost his s**t and ran screaming into the woods, the goblins chasing after him. McMick and Cheese looked at each other, shrugged, and snuck back into the cave the goblins had abandoned.
They picked up the sling stone with Light on it, McMick looked at it and said "Guess we'll know when they kill the wizard."
Hearing some noise down the leftmost tunnel, the checked the opposite one, finding the guard post. Cheese managed to find the sack of silver in the keg while McMick found the secret door. I forgot that the goblins used the sack to bribe the ogre, so I removed the sealed jar from the king's room and assumed they paid the ogre with that.
They crept into the ogre's cave and promptly stole the brandy and the huge sack full of coins forgot what the normal weight/coin was and went with 100 to make it easy. Cheese tried to hide the fact they he had the sack of coins while McMick quirked an eyebrow at HalflingClause with 30lbs of coins on his back trying to hide it under his cloak. "Keeping it safe." "Uh huh." "You know, for us." "Uh huh."
Advancing to the main room, Cheese identified the bear as dead, said nothing as he ran up and kicked it, nearly giving McMick a heart attack. "Funny" the cleric said as the bear skins flipped apart and the Light spell winked out.
They decided they had enough loot for one run and needed reinforcements with their wizard now dead, figuring they'd wait in the cave until the goblins passed. They saw the goblins march by, dragging Goblinsnack the wizard by his heels past them. The coast just seemed to be clear when the ogre came crashing through the woods. Cheese moved back into the cave to find a place to hide as McMick made a run for it, slipping by the Ogre. "Dur?"
Cheese changed his mind and decided to run after McMick, but by then the Ogre was in the doorway. A
McMick had his robes hitched up and was running for all he was worth as the goblins now posted at their cave entrance hooted and shot a dozen arrows at him remarkably all missing.
McMick, figuring Cheese was dead, headed back to town. Cheese arrived later, walking into a store to offload his "wealth", saying "Made a killing - literally - just too bad neither of my companions..." spotting McMick leaning behind the door with crossed arms "... helped me carry this the whole way."
Their loot was enough for herbs that McMick turned into two Healing Potions.
They rested at the temple Cleric's theme allowing free room and board in temples there meeting the Whorehammer brothers:
Hungloose Whorehammer - Dwarf Cleric 1
Rockhard Whorehammer - Dwarf Fighter 1
Their tales of the vast wealth 65 gp and minimal danger one party member left to die and everyone else seriously messed up was enough to get the dwarven brothers to agree to come along the next day.
We took an hour break trying to chase down the mouse the cat had brought in the night before as one of the guys tried to pry d10s from his baby's fingers and keep it out of the houseplants.
Damn cat just watched us, a couple of times cornering the mouse, sniffing it, then looking at us as if to say "what do you want me to do about this thing?"
Anyway, we resumed with the Dwarf-reinforced party heading out. I figured they'd be much more survivable with an actual front-line. Unfortunately I've got to run now, but I'll post the rest later.
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