Rome was awesome. Just finished it.
Now about your father....
D&D is a land where might makes right. It does so, because if the "right" did not have might, they would be taken out by the strong who are wrong.
Seriously, if good king wimpy can't defend his people, the first orc with a few class levels is going to depose him and rule the land with an iron fist. Or a PC will do it.
Thus, the economics of the game is an arms race. Leaders must be leveled, or leveled opposition will take them out. Consider the PCs to be a likely source of that opposition.
Thus leaders tend to be leveled in their relevant class. A general will have levels in fighter or some other military class. Because if he doesn't the PCs will take him out, or some monsters will.
Sure it's possible for a NPC to not be leveled, or trick people into thinking he's higher than he is. But those things don't stand to the test, and D&D will test them.
It's also a matter of the Peter Principle. Getting promoted to their level of incompetence. Meaning people tended get promoted to a position where they aren't competent anymore.
The usual clue about high level NPCs is that an in-game event occurs that demonstrates their gear or skills that makes it obvious they are high level. This demonstration of might is standard procedure for showing the players that the NPC is not a wimp, before they decided to take him out.
Now about your father....
D&D is a land where might makes right. It does so, because if the "right" did not have might, they would be taken out by the strong who are wrong.
Seriously, if good king wimpy can't defend his people, the first orc with a few class levels is going to depose him and rule the land with an iron fist. Or a PC will do it.
Thus, the economics of the game is an arms race. Leaders must be leveled, or leveled opposition will take them out. Consider the PCs to be a likely source of that opposition.
Thus leaders tend to be leveled in their relevant class. A general will have levels in fighter or some other military class. Because if he doesn't the PCs will take him out, or some monsters will.
Sure it's possible for a NPC to not be leveled, or trick people into thinking he's higher than he is. But those things don't stand to the test, and D&D will test them.
It's also a matter of the Peter Principle. Getting promoted to their level of incompetence. Meaning people tended get promoted to a position where they aren't competent anymore.
The usual clue about high level NPCs is that an in-game event occurs that demonstrates their gear or skills that makes it obvious they are high level. This demonstration of might is standard procedure for showing the players that the NPC is not a wimp, before they decided to take him out.