Oni
First Post
I was just thinking about this, that one of the biggest incentives to min/max is the accuracy bonus/saving throw DC mods that comes from having high ability scores. I'm really happy that they are flattening the math in the upcoming 5e, but I'm concerned that in doing so each plus to hit is going to become even more important creating an even greater incentive to min/max scores. I'm thinking perhaps to hit and spell dc mods should be dropped from the list of things affected by ability scores. Opinions?