Dark Dragon
Explorer
Ok, here's what I've worked out for a smackdown...I must admit that I did the math without having the books at hand, so mistakes are quite possible
The druid I used has the following stats:
Druid 18, human, saying 140 HP, BAB 13 / 8 / 3 (right?)
STR 8 / 14 belt of strength +6
DEX 15
CON 16
INT 10
WIS 22 / 28 with periapt of wisdom +6
CHA 16
Other equipment: Ioun stone of spell storing (6 levels), wilding clasp (attached to the periapt). Weapons are not important...
Feats: Natural Spell, Power Attack, rest is not important.
Spells used per round:
1. Shape change (lvl 9): morph into Dire Tiger (huge animal).
New important stats: STR 27, DEX 15, CON 17, AC 16.
Claw: 2d4+8, bite 2d6+4, reach 10 ft, rake 2d4+4.
2. Animal growth (lvl 5): Dire Tiger growths to gargantuan animal...
New stats: STR 35, DEX 15, CON 21. HP rise to approx. 280, AC 18, BAB 26 / 16 / 6
Claw: 2d6+12, bite 2d8+6, reach 20 ft (not sure), rake 2d6+6
3. Nature's Avatar (lvl 9): +10 morale bonus on attack & damage + 18d8 hp + haste-effect...
New stats: AC 22, approx. 360 hp, 3 claw attacks, each: 2d6+22, bite 2d8+16, rake 2d6+16, BAB 36 / 26 / 16, cast a second spell in the same round:
Aura of vitality (lvl 7): STR, DEX, CON +4-enhancement...
New stats: STR 39, DEX 19, CON 25, AC 24, hp +2 for each hd (+72 hp), so we get approx. 430 hp
Claw 2d6+24, bite 2d8+17, rake 2d6+17
4. Brilliant Aura (lvl 7): +9 enhancement bonus to attack & damage...
Claw 2d6+33, bite 2d8+26, rake 2d6+26, BAB 45 / 35 / 25, cast a second spell due to haste: Blood Frenzy (lvl 2?): +2 bonus to STR & CON...
New stats: STR 41, CON 27, hp reach finally cica 460, AC drops to 23 (?).
Claw: 2d6+34, bite 2d8+26, rake 2d6+26
Final BAB (incl. STR and haste-effect): 60 / 60 / 50 / 40.
Begin rage...
With a pounce attack, power attack 5 and a hit for all attacks, the damage would be: 6d6+117+2d8+31+2d6+31. On the avarage:
209 points of damage done by a gargantuan combat machine glowing in a bright light, with blood-red eyes and a swift moving...
Someone might ask, why not empower a summoned dire tiger or a dire tiger companion of the druid? Well, look at the will save of that animal. The opponent has PERHAPS the possibility to charm or control it, and that COULD be a problem for the party. A druid of level 18 should have a very good will save .
The druid I used has the following stats:
Druid 18, human, saying 140 HP, BAB 13 / 8 / 3 (right?)
STR 8 / 14 belt of strength +6
DEX 15
CON 16
INT 10
WIS 22 / 28 with periapt of wisdom +6
CHA 16
Other equipment: Ioun stone of spell storing (6 levels), wilding clasp (attached to the periapt). Weapons are not important...
Feats: Natural Spell, Power Attack, rest is not important.
Spells used per round:
1. Shape change (lvl 9): morph into Dire Tiger (huge animal).
New important stats: STR 27, DEX 15, CON 17, AC 16.
Claw: 2d4+8, bite 2d6+4, reach 10 ft, rake 2d4+4.
2. Animal growth (lvl 5): Dire Tiger growths to gargantuan animal...
New stats: STR 35, DEX 15, CON 21. HP rise to approx. 280, AC 18, BAB 26 / 16 / 6
Claw: 2d6+12, bite 2d8+6, reach 20 ft (not sure), rake 2d6+6
3. Nature's Avatar (lvl 9): +10 morale bonus on attack & damage + 18d8 hp + haste-effect...
New stats: AC 22, approx. 360 hp, 3 claw attacks, each: 2d6+22, bite 2d8+16, rake 2d6+16, BAB 36 / 26 / 16, cast a second spell in the same round:
Aura of vitality (lvl 7): STR, DEX, CON +4-enhancement...
New stats: STR 39, DEX 19, CON 25, AC 24, hp +2 for each hd (+72 hp), so we get approx. 430 hp
Claw 2d6+24, bite 2d8+17, rake 2d6+17
4. Brilliant Aura (lvl 7): +9 enhancement bonus to attack & damage...
Claw 2d6+33, bite 2d8+26, rake 2d6+26, BAB 45 / 35 / 25, cast a second spell due to haste: Blood Frenzy (lvl 2?): +2 bonus to STR & CON...
New stats: STR 41, CON 27, hp reach finally cica 460, AC drops to 23 (?).
Claw: 2d6+34, bite 2d8+26, rake 2d6+26
Final BAB (incl. STR and haste-effect): 60 / 60 / 50 / 40.
Begin rage...
With a pounce attack, power attack 5 and a hit for all attacks, the damage would be: 6d6+117+2d8+31+2d6+31. On the avarage:
209 points of damage done by a gargantuan combat machine glowing in a bright light, with blood-red eyes and a swift moving...
Someone might ask, why not empower a summoned dire tiger or a dire tiger companion of the druid? Well, look at the will save of that animal. The opponent has PERHAPS the possibility to charm or control it, and that COULD be a problem for the party. A druid of level 18 should have a very good will save .
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