fuindordm
Adventurer
So in some previous editions spears and certain pole arms could be "set for a charge" -- ready your action to attack in an opponent charges you -- and would do double damage on a hit, but if no one charged you then of course your action was wasted that round. In the inverse situation, the lance did double damage when you were charging.
Do you all think this is a reasonable rule to import into 5th edition? Or is some other advantage more appropriate? Do you think this would make certain weapons overpowered?
For reference, the Charger feat gives +5 damage (or +10' on shove) if you hit with your bonus action after taking a dash action. Some monsters also have a charge attack that triggers with at least 20' of movement prior to the attack, with does some bonus damage and/or has a chance to knock a PC prone.
Some options:
Advantage on attack vs a charging creature
Bonus flat damage if attack hits (doesn't multiply on crit)
Bonus dice of damage if attack hits (multiplies on crit)
Two-handed use of spear or polearm required to benefit?
Do you all think this is a reasonable rule to import into 5th edition? Or is some other advantage more appropriate? Do you think this would make certain weapons overpowered?
For reference, the Charger feat gives +5 damage (or +10' on shove) if you hit with your bonus action after taking a dash action. Some monsters also have a charge attack that triggers with at least 20' of movement prior to the attack, with does some bonus damage and/or has a chance to knock a PC prone.
Some options:
Advantage on attack vs a charging creature
Bonus flat damage if attack hits (doesn't multiply on crit)
Bonus dice of damage if attack hits (multiplies on crit)
Two-handed use of spear or polearm required to benefit?