Fred, the patrons of the bar are especially friendly to you (the bartender even gives you a free thimble of ale.) However, not many of them seem to know of any "quests" or jobs that need to be done. Things are good in town since the local lizard tribe hasn't attacked in some time.
A beady-eyed gerbil was especially rude, shouting "No! No quests here! Leave me alone, you filthy dung-hole!" You've noticed that this rodent has been greedily fingering a square, pink object all day.
Squeaky McRogers, the owner of the local antique store, has given you some interesting information: about a month ago, one of his antiques, a human artifact of unknown origin, was stolen. He's not as concerned about the theft as he is about the nature of the artifact. Squeaky believes it has mystical properties and may be connected to the recent lack of lizard attacks. Not having to deal with lizards has been good for the town, but Squeaky fears the worst.
By the way, in the future, please let other players resolve their rolls before you post your own actions (I had asked Sue to roll for sneak just before you posted.) Also, everyone, please post your rolls like this:
Chrisma Roll: 1d20+7 = [15]+7 = 22
Or in a similar format that allows me to see your die result and bonuses.
Sue, please roll for sneak to remain unnoticed by the brawlers you're attempting to pickpocket. Because Fred has been talking to everyone in the bar, the fighting patrons are more distracted. You need a 10 or higher to sneak.