Mercurius
Legend
Anyone run this? It looks uber-deadly but very fun. I have a group of players with 16th level characters and we're looking for a short transition adventure. Most of them are rather slow and casual in game style, so I'm not sure the "Fourthcore" approach will go over well but I think they'll enjoy the challenge of it.
I'm trying to think of ways to change it slightly to accommodate our group. I'm thinking of taking away the four hour time limit, or at least increasing it to six hours and two sessions. I'm also thinking of changing the nature of the adventure so that it is a kind of "real dream" and when they die (which they will), the are "reborn" and have to start again and keep on doing it until the complete it. That might get tedious, though.
Any thoughts?
I'm trying to think of ways to change it slightly to accommodate our group. I'm thinking of taking away the four hour time limit, or at least increasing it to six hours and two sessions. I'm also thinking of changing the nature of the adventure so that it is a kind of "real dream" and when they die (which they will), the are "reborn" and have to start again and keep on doing it until the complete it. That might get tedious, though.
Any thoughts?