Ignatious O'Reilly
Code:
[b]Name:[/b] Ignatious O’Reilly[/font]
[font=Courier New][b]Class:[/b] Wizard (Divinor/Necromancy prohibited)/Loremaster[/font]
[font=Courier New][b]Race:[/b] Halfling[/font]
[font=Courier New][b]Size:[/b] Small[/font]
[font=Courier New][b]Gender:[/b] male[/font]
[font=Courier New][b]Alignment:[/b] Chaotic Good[/font]
[font=Courier New][b]Deity:[/b] [/font]
[font=Courier New][b]Str:[/b] 8 -1 (2p.) [b]Level:[/b] 7/2 [b]XP:[/b] 38,240 (45,000 for 10th)[/font]
[font=Courier New][b]Dex:[/b] 16 +3 (6p.) [b]BAB:[/b] +4 [b]HP:[/b] 46 (9d4+18)[/font]
[font=Courier New][b]Con:[/b] 14 +2 (6p.) [b]Grapple:[/b] -1 [b]Dmg Red:[/b] none[/font]
[font=Courier New][b]Int:[/b] 21 +5 (16p.) [b]Speed:[/b] 20' [b]Spell Res:[/b] none[/font]
[font=Courier New][b]Wis:[/b] 8 -1 (0p.) [b]Init:[/b] +3 [b]Spell Save:[/b] ??[/font]
[font=Courier New][b]Cha:[/b] 8 -1 (0p.) [b]ACP:[/b] -X [b]Spell Fail:[/b] 0%
+1 INT @4th & 8th levels. [URL=http://www.enworld.org/showpost.php?p=3854169&postcount=687]+1 INT[/URL] from eating special apple[/font]
[font=Courier New] [b]Base Armor Shld Dex Size Nat Misc Total[/b][/font]
[font=Courier New][b]Armor:[/b].............10......+0.....+0...+3....+1....+0...+0......14[/font]
[font=Courier New][b]Touch:[/b] 14 [b]Flatfooted:[/b] 11[/font]
[font=Courier New] [b]Base Mod Misc Total[/b][/font]
[font=Courier New][b]Fort:[/b]....................................2 +2 +1 +5[/font]
[font=Courier New][b]Ref:[/b].....................................2 +3 +1 +6[/font]
[font=Courier New][b]Will:[/b]....................................8 -1 +1 +8
Add'n +2 save vs Fear(racial)[/font]
[font=Courier New][b]Weapon Attack Damage Critical[/b][/font]
[font=Courier New]Light crossbow.................+9 1d6+0 19-20x2 80 feet[/font]
[font=Courier New]Dagger(x2)(melee)..............+5 1d3-1 19-20x2[/font]
[font=Courier New]Dagger (thrown)................+10 1d3-1 19-20x2, 10 feet [/font]
Ranged touch attack (spell)....+9 spell effect
[font=Courier New][b]Languages:[/b] Common, Halfling, goblin, draconic, gnome, orc, ignan, giant[/font]
[font=Courier New][b]Abilities:[/b] scribe scroll, summon familiar, Secret: Weapon Trick[/font], Lore (like Bardic Knowledge)+9
[font=Courier New][b]Feats:[/b] extend spell, enlarge spell, craft magic arms and armor, [URL=http://www.enworld.org/showpost.php?p=2464222&postcount=9]Academy Graduate[/URL] Mordrue's Lore[/font]
[font=Courier New][b]Skill Points:[/b] 78 [b]Max Ranks:[/b] 12/6[/font]
[font=Courier New][b]Skills Ranks Mod Misc Total[/b]
Appraise.........................................1...+5..+6[/font]
[font=Courier New]Craft (alchemy)...............................5 +5 +10[/font]
[font=Courier New]Concentration.................................12 +2 +14[/font]
[font=Courier New]Knowledge (arcane)............................12 +5 +2 +19[/font]
[font=Courier New]Knowledge (the planes)........................7 +5 +12[/font]
[font=Courier New]Knowledge (history)...........................10 +5 +15[/font]
[font=Courier New]Knowledge (local)..............................5 +5 +10[/font]
Knowledge (geography).........................5 +5 +10
Knowledge (nature)............................2..+5......+7
Knowledge (Nobility & Royalty)...............1..+5......+6
Knowledge (dungeoneering).....................2..+5.......+7
Knowledge (architecture & Engineering)........1..+5......+6
Knowledge (religion)..........................1..+5......+6
[font=Courier New]Spellcraft ..............................12 +5 +4 +21 [/font]
[font=Courier New]Listen........................................0 -1 +2 +1 (+6 w/familiar)[/font]
[font=Courier New]Climb.........................................0 -1 +2 +1[/font]
[font=Courier New]Hide..........................................0 +3 +4 +7[/font]
Speak Languages (Giant, Ignus)..............................2
Spot..........................................0..-1..0..-1 (+1 w/familiar)
[font=Courier New]Move silently.................................0 +3 +2 +5 [/font]
[font=Courier New][b]Equipment: Weight[/b][/font]
[font=Courier New]Travelers outfit.................................0[/font]
[font=Courier New]Backpack.........................................0.5[/font]
[font=Courier New]waterskin........................................1[/font]
[font=Courier New]signal whistle....................................0
[COLOR=Red]potion of CLW[/COLOR].....................................0.1
[COLOR=Red]2 potions of Cure Moderate Wounds[/COLOR]............0.2
spyglass, magnifying glass, hourglass, black ink and pen..2
[COLOR=Red]Rod of Lesser Empowerment[/COLOR]........................5.0 lbs
[font=Courier New]empty sack......................0.125[/font]
[font=Courier New]2 days trail rations............................0.5[/font]
[font=Courier New]2 pints oil ....................................2[/font]
[font=Courier New]Spell component pouch.......................... 2.0[/font]
[font=Courier New]Spellbook(x2).................................6.0[/font]
[font=Courier New]dagger.........................................0.5[/font]
[font=Courier New][b]Total Weight:[/b]19.8 lbs
[font=Courier New] [b]Lgt Med Hvy Lift Push[/b][/font]
[font=Courier New][b]Max Weight:[/b] 20 40 60 120 300[/font]
Riding Pony "Toole" light brown with white socks and star. 75 lbs light load; 150 medium
riding saddle (25 lbs), bit & bridle(1 lb), saddlebags(8 lbs), magnifying glass
(All a [URL=http://www.enworld.org/showpost.php?p=2301889&postcount=559]gift[/URL] from Rupert)
In saddlebags: bedroll(5 lbs), 4 days rations(4 lbs), 6 days horse feed(60 lbs), winter blanket (3 lbs), 2 quivers, each with 20 bolts, light crossbow(6 lbs) (4.9 gps subtracted from total)
52 lbs; 112 lbs w/feed
Iggy w/equipment weighs 55 lbs
[font=Courier New][b]Age:[/b] 29[/font]
[font=Courier New][b]Height:[/b] 3'[/font]
[font=Courier New][b]Weight:[/b] 35 lb[/font]
[font=Courier New][b]Eyes:[/b] Blue[/font]
[font=Courier New][b]Hair:[/b] Curly Brown[/font]
[font=Courier New][b]Skin:[/b] Tan
Primary Spell book (100 pages written) (D=divination spell)
0 level: All(17- excludes necromancy);
Level 1: burning hands, charm person, color spray, Comprehend languages(D), disguise self, enlarge, expeditious retreat, feather fall, Identify(D), mage armor, magic missile, magic weapon, mount, protection from evil, shield (A), shocking grasp, silent image, summon monster I,true strike(D), unseen servent
Level 2: alter self, detect thoughts(D), detect invisibility(D), glitterdust, invisibility, levitate, locate object(D), mirror image, Protection from arrows, Resist Energy(A), scorching ray
Level 3: Clairaudience/Clairvoyance(D), Dispel Magic(A), Haste, Lightening Bolt, Stinking Cloud, Tongues(D), Water Breathing
Level 4: Arcane Eye(D), Black Tentacles, Greater invisibility, Mnemonic Enhancer, Locate Creature (D)
Backup spellbook (stored @Joe's): Magic Missile, Enlarge, Mage Armor, Shield, Color Spray, Mount, Burning Hands, Invisibility, and Mirror Image
Second Spellbook (carried with him) (18 pages written)
Level 1: Shield
Level 3: Lightning Bolt
Level 4: Stoneskin(A)
Level 5: Telekinesis, Telepathic Bond(D)
Standard Spells Prepared
Level 0 (4+1 div/abj): detect magic(D), light(x2), message, ghost sound
Level 1 (4+2 int+1 div/abj): True Strike(D), mage armor, color spray, protection from evil, magic missile(x3)
Level 2 (4+1 int+1 div/abj): Detect thoughts(D), invisibility, levitate, mirror image, glitterdust, detect invisibility
Level 3 (3+1 int+1 div/abj): Clairaudience/Clairvoyance, Haste, Dispel Magic(A), Stinking Cloud, Lightening bolt
Level 4 (2+1 int+1 div/abj): Arcane Eye(D), Greater Invisibility, Stoneskin, Black Tentacles
Level 5 (1+1int+1 div/abj): Telekinesis(x2), Telepathic Bond(D)
Familiar: Kennedy. Bat (insect eating). AC 20 INT 9 HP 23. Speed 40 flying, 20 foot blindsense, low light vision, Alertness, Improved Evasion, share spells, empathic link, Deliver touch spells, Speak with master, Speak with Bats
Appearance: Iggy is a neatly dressed young Halfling, with the rosy health characteristic of his race. He has somewhat unruly curly hair, and bright blue eyes. He wears a Grey traveling cloak, trimmed with white, underwhich occationally flashes an array of rainbow colors. This is his robe, given upon his graduation from the Academy of the Chromatic Order in Medibaria. On his back he wears a backpack. A dagger is sheathed in his belt, another in his boot. He generally carries his crossbow, which has a leather strap circling his shoulder, so he can release it to cast spells.
Background: Ignatious O'Reilly is the second son of a prosperous scribe and printer in Tharol, Medabaria. His eldest brother was destined to take over the family business. As the next in line, Iggy (as most call him) was allowed to pick a different profession. For him, this was a no-brainer. He had always been fascinated with magic, and, as several of his father's customers were wizards, he was able to gain entrance into the Prestigious Academy of the Chromatic Order. There he studied under Jarvys Dendril, among others.
Immediately upon graduation, Iggy headed for the Red Dragon Inn to take up the adventuring career. He has his sights set on becoming a Loremaster, and wants to soak up as much experience and knowledge of the world as possible. Despite being bookish and shy, Iggy is brave and a loyal friend.
His first mission involved a trip east to Fallon, where he and his companions were asked to find a magical key. They encountered a dopleganger and had some good elven food, but were untimately not needed, as the key was found by others. He has returned to the Red Dragon Inn with his friend Sara to find another worthy adventure.
From there he was recruited by a treasure hunter named Rupert to follow a map he had found purporting to lead to an abandoned dragon lair. Iggy took this mission, risking a dangerous underwater tunnel and ended up fighting a small black dragon. It appears that this tiny dragon actually created the treasure map to lead adventurers into his maw. In any case, the team was successful and returned to the Inn much richer.
As an added bonus, Iggy found that his old friend Sara was at the inn as well. Buoyed by her presense, Iggy set out on a mission for the road wardens to subdue a group of bandits which had been robbing merchants in the area. Despite the presence of 4 other arcanists, Iggy felt useful in helping plan the assault and casting some key spells. Fortunately his friend Sara emerged unscathed from the battlefront.
Soon after returning to the Inn, they heard news of some Mermen in a lake over the mountains who wanted aid against a merrow. Setting forth with his friend Sara again, they had to overcome bad weather, bears and assassin vines to reach the lake. Having no way to contact the merfolk, the group then set about clearing out some monsters from the area. Here they fought some gargoyles, and Iggy realized he needed to focus more on combat spells. Going underwater, Iggy and his crew, including Charlarn, Zack and Ducane, fought some mutant fish. The merrow then informed them of some evil plot involving non-aquatic outsiders to poison the lake. Investigating, the group killed several merrows and a skrag, before being mysteriously transported out of the lake, with visions of some evil taking root in the lake and emanating throughout the region.
Rewards
01/28/04:
1900 experience from The Retrieval of Fallon's Key 2nd Level!
04/25/04: 700 XP from
The Retrieval of Fallon's Key part II.
08/19/04: 200 XP from
Dealing w/Hooligans
06/03/05: 1375 XP from
Treasure of Tierra Padre 3rd Level!
08/02/05: 1313 XP from
Attack on the Bandit Camp
A Clash of Earth and Sea
11/19/05:
1300 XP for defeating bear, assassin vine and time spent
4th Level!
01/12/06: 1440 XPs gargoyles
03/23/06: 1040 XPs for evil fish, more gargoyles
04/26/06: 920 XPs for underwater merrow battle -
5th level!
05/02/06: 400 XPs for defeating Skrag
07/19/06:
925 XPs for big undersea battle
08/07/06:
750 XPs for merrow/sorcerer battle
09/09/06:
1500 XPs More merrows & sorcerers
01/30/07:
3,768 XPs Time Spent, Merfolk negotiations and Pirate encounter -
6th level!
02/18/07:
1543 XPs for killing Ogre Mage, destroying evil opal, foiling lich plot and time spent
Heroes Must Rise Plot Post
05/11/07:
2,950 XPs for time spent & Chasing off Gith Raiders.
7th Level!
1225 XPs for Mine battle & time spent
250 XP for managing dueregars
1458 XPs for Gith fights and time spent
09/28/07:
3,483 XPs for Stealing the Githyanki Ship, Magmin Battle (Avoided through use of Arcane Eye), Huge Fire Elemental, environmental hazards, time spent
8th level!
10/26/07:
1600 XPs for Retriever & time spent.
Seige in the Stonepike Mountains
6600 XPs for blackscale lizardmen, harpies and time spent.
Level 9!
1600 XPs for time spent
Treasure:
Spellbook captured from enemy wizard.
125 gps gained as reward in Retrieval of Fallon's Key
Wand of water breathing. Initially 9 charges when given to Iggy's party in the small village during A Clash of Earth and Sea. 2 charges used on ititial descent into water. 1 charge used on second trip. 1 charge used when setting out to war with Mermen allies. 1 more spent to recharge after dispel magic. charge 6 used to bring Ducane's and Opale's dead bodies out to the mermen.
Potion of cure moderate wounds taken from Gith raiders.
Another potion of
Cure Moderate wounds and a magic cloak taken from Gith
Loot tracking
At start of Treasure Tierra Padre: 105 gps
2210.5 gps
and gear purchased at half price from Rupert:
spyglass, hourglass, scrolls of protection from evil and protection from arrows (450 gps)
Purchased at market price: Arcane scrolls of feather fall, & unseen servent (50 gps)
Potion of CLW (50 gps), pen & ink (8.1 gps)
materials to add these spells to spellbook (feather fall, unseen servent, burning hands, mount, enlarge, magic missile, invisibility, mirror image) (1000 gps)
remaining gps: 357.53
From Bandit camp, add 237.5 gps + half interest in a
wand of CLW w/Sara.
Add spells copied from other's spellbooks: scorching ray, magic weapon, shocking grasp (400gps)
Add 3073.6 gps
Add spells from Opale's spellbook (11/07): Disguise self, resist energy, glitterdust, alter self, stinking cloud, dispel magic, greater invisibility, & black tenticles (2100 gps, 21 pages)
Buy scrolls of sheild and lightening bolt, copy to spellbook (800)
Sell extra spellbook (say 22 pages) for 1100 gps.
Buy newspellbook & materials to copy 10 pages into spellbook (1015)
Get 9000 gps for undertaking the rescue of Stonepike
Buy Rod of Lesser Empowerment (9000 gps)
Buy Pony, saddle & saddlebags(44 gps), & a week of pony feed & trail rations (3.85 gps)
Revised total: 400.88 gps
Level up Info: [sblock]
2nd level add:
Identify, expeditious retreat
3rd level add:
detect thoughts, locate object
Feat: enlarge spell
+1 rank Spellcraft, knowledge (arcana) and 4 ranks knowledge (history)
add spells to primary spellbook from secondary spellbook:
+5 hps; +1 fort +1 ref saves
4th level add:
One wizard level (4)
+1 BAB
+1 Will save
+1 INT
+1d4+2 HPs (5)
+6 skill ranks: concentration(2), spellcraft, Knowledge(arcana, history, geography)
New spells: Detect invisibility, Levitate
5th level add:
One wizard Level (5)
+1d4+2 hps (5)
Wizard bonus feat: craft arms & armor
+6 skill ranks: concentration, spellcraft, knowledge(history, nature, dungeoneering & arcana)
New Spells: Clairaudience/clairvoyance, haste
6th level add:
Wizard (6)
+1 BAB; +1 Fort, Ref & Will Saves
+1d4+2 hps (5)
6th level feat: Academy Graduate (Iggy was grandfathered & able to take this after 1st lvl)
+6 skill ranks: concentration, spellcraft, knowledge (arcana, history, religion, architecture & engineering)
New Spells: Water breathing, tongues
7th level:
Wizard (7)
+1d4+2 hps (5)
+6 skill ranks: concentration, spellcraft, Knowledge(history, arcana, geography, planes)
Add Spells: Arcane Eye, Mnemonic Enhancer
8th level:
Loremaster(1)
+1d4+2 HPs (5)
+2 Will save
+1 INT (to 20)
+9 skill ranks (4 as loremaster, 5 from INT): appraise, concentration, spellcraft, Knowledge(local, arcana, Nobility & Royalty, planes), speak languages: Ignan, giant.
Add Spells: Stoneskin, locate creature
Add Loremaster ability: Weapon Trick: +1 on all attacks
9th level:
Loremaster(2)
+1d4+2 HPs (5)
+1 BAB
+1 Will save
+9 Skill Ranks:Spellcraft, Concentration, Knowledge: Geography(3), nature, dungeoneering, local, arcana
Add spells(2): Telepathic Bond, telekinesis
Add Feat: Mordrue's Lore
Add Loremaster ability: Lore
Mordrue's Lore [General]
Prerequisite: Academy Graduate, Diviner or Abjurer, not barred from Divination or Abjuration, Int 15+
Benefits:You may now select your specialist bonus spells from either Divination or Abjuration spells. You do not receive any additional bonus spells, however. Additionally, you may make any Knowledge check untrained.[/sblock]