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<blockquote data-quote="Al" data-source="post: 217323" data-attributes="member: 2486"><p>Uller: Your point about full-attack vs. this is irrelevant for melee types. Unless the combat begins with the character adjacent to the enemies, a character cannot unleash his full complement of attacks anyway, and he needs to move and then use a standard attack. This could be used instead of a standard attack action in this scenario, almost invariably increasing the amount of damage dealt.</p><p>Further, for the x4 crit weapons and x3 crit weapons, it may be worthwhile to go for this even if you could perform a full-attack action. For example, mercurial greatsword wielder with iterative attacks +25/+20/+15/+10 could instead perform a critical strike at +21- since it is a x4 crit multiplier, this is similar in damage terms to making four attacks at +21/+21/+21/+21, almost invariably preferable. </p><p>With regard to OA, I think this is a good way to go. Essentially, you make a check using your Iajitsu Focus skill (although you could rename it according to the setting) and for every full 5 points above 5 (i.e. starting at a check of 10) you gain +1d6 sneak attack in the surprise round only. Thus, Wyatt Earp, with 13 ranks in Iajistu Focus, +2 Wisdom mod and an average check of 25 would do an additional 4d6 sneak attack damage. Couple that with his 2d6 sneak attack damage anyway, his d8+5 normal damage, his damage average goes up to a respectable 30 points- probably enough to take out Ike.</p></blockquote><p></p>
[QUOTE="Al, post: 217323, member: 2486"] Uller: Your point about full-attack vs. this is irrelevant for melee types. Unless the combat begins with the character adjacent to the enemies, a character cannot unleash his full complement of attacks anyway, and he needs to move and then use a standard attack. This could be used instead of a standard attack action in this scenario, almost invariably increasing the amount of damage dealt. Further, for the x4 crit weapons and x3 crit weapons, it may be worthwhile to go for this even if you could perform a full-attack action. For example, mercurial greatsword wielder with iterative attacks +25/+20/+15/+10 could instead perform a critical strike at +21- since it is a x4 crit multiplier, this is similar in damage terms to making four attacks at +21/+21/+21/+21, almost invariably preferable. With regard to OA, I think this is a good way to go. Essentially, you make a check using your Iajitsu Focus skill (although you could rename it according to the setting) and for every full 5 points above 5 (i.e. starting at a check of 10) you gain +1d6 sneak attack in the surprise round only. Thus, Wyatt Earp, with 13 ranks in Iajistu Focus, +2 Wisdom mod and an average check of 25 would do an additional 4d6 sneak attack damage. Couple that with his 2d6 sneak attack damage anyway, his d8+5 normal damage, his damage average goes up to a respectable 30 points- probably enough to take out Ike. [/QUOTE]
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