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<blockquote data-quote="Uller" data-source="post: 216129" data-attributes="member: 413"><p>But there's the rub...it relies on a lucky shot(I know...a 10th level character tends to have stuff like Improved Crit, but it still relies somewhat on luck). I'm hoping for something where, at the beginning of combat, someone can decide if they want to try to incapacite their foe in one quick shot or not. Give the attacker an option with pro's and cons. Not just attack and hope for the best. </p><p></p><p></p><p>I think the intention of the scene is that Wyatt is too quick for Ike, not that Ike just allows him to shove his gun in his forehead. Besides, what if your opponent is simply unaware of you and therefore not resisting(maybe you are invisible and moved silently right next to him and he is standing still)? Are you going to allow a CdG then? Seems like too common a circumstance to allow such a manuever(besides, in the surprise round, there can be no CdG since it is a FRA). </p><p></p><p>What I'm looking for here is for _most_ characters to have some chance of doing significant damage to flat-footed foes, but include some serious cost so that it will only be used in dramatic situations where one character has a serious advantage over another. So I don't want to rely (entirely) on feats or class abilities(although those should certainly help!).</p></blockquote><p></p>
[QUOTE="Uller, post: 216129, member: 413"] But there's the rub...it relies on a lucky shot(I know...a 10th level character tends to have stuff like Improved Crit, but it still relies somewhat on luck). I'm hoping for something where, at the beginning of combat, someone can decide if they want to try to incapacite their foe in one quick shot or not. Give the attacker an option with pro's and cons. Not just attack and hope for the best. [b][/B] I think the intention of the scene is that Wyatt is too quick for Ike, not that Ike just allows him to shove his gun in his forehead. Besides, what if your opponent is simply unaware of you and therefore not resisting(maybe you are invisible and moved silently right next to him and he is standing still)? Are you going to allow a CdG then? Seems like too common a circumstance to allow such a manuever(besides, in the surprise round, there can be no CdG since it is a FRA). What I'm looking for here is for _most_ characters to have some chance of doing significant damage to flat-footed foes, but include some serious cost so that it will only be used in dramatic situations where one character has a serious advantage over another. So I don't want to rely (entirely) on feats or class abilities(although those should certainly help!). [/QUOTE]
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