I have known Fighting Men of good character. I have fought Murderers. I have known Sorcerers who try to conquer nations, and I have loved a quiet Enchantress who used magic to make her home beautiful. I have been to the City of Thieves and seen ancient traps and locks to make their eyes grow teary for frustration. And I have known many Priests, of cloth and of hook, of sword and blood. But never in my time, wandering this world of ours, have I know one such as you, until now.
I tremble to learn what paths you will walk as you grow.
-The Chronicler-
So here comes some -trouble-! Classes. D&D has very specific class identities for most classes, and little room to wiggle thanks to their strict mechanical separation. But what happens when that mechanical separation doesn't have a particularly strong basis for a setting?
I'm currently looking at cutting out a bunch of classes. Or heavily -heavily- refluffing them... Wanna get some opinions on it, of course.
Artificer: Torn on this one pretty hard. They'd make an excellent Inventor archetype? Could also be a nice Stand-In for a full Psionic class. Non-Musical Jack of all Trades, too. Someone who picks up a little bit of lots of things.
Barbarians: In. They're great Non-Magical Corruption-Fodder with their rages.
Bards: In. Magical Music and Storytelling are important. Scheherazade didn't survive on her looks alone, after all.
Cleric: In as Priests. Strip away their armor proficiencies, give them Monk AC Buff. Strip away any Bladed Weapons from them except for the War domain Priest.
Druid: In as the Beast's Priests. Largely keep them as they are but acknowledge that most of them are evil or at least antithetical to Civilization.
Fighter: In.
Monk: Temple-Defenders, possibly? Otherwise cut 'em out.
Paladin: Temple-Defenders, possibly? MAYBE as unique "Divinely Inspired" heroes? Otherwise cut 'em out.
Ranger: Refluff to Psionic Warrior, maybe... or try to Beastmaster them? Otherwise cut 'em out.
Rogue: In.
Sorcerer: We're only going to need one Arcane Caster to be the "Big Boy" caster... It's either Sorc or Wizard.
Warlock: In. Though possibly refluffed into a "Mage" type character as noted in a recent thread? Could be nifty. Otherwise they could be an "Evil-Only" class making pacts with Dark Powers and flinging themselves into Corruption and Transformation without hesitation.
Wizard: Samesies with Sorcerer.
KibblesTastyPsion: Possibly in. Though in retrospect I might cut Psionics from the setting altogether. There's not really a significant -need- for Psychics, here, where it really is a core conceit of Athas...
Compilation of Project Chronicle Links: Project Chronicle: Master List - The Homebrewery
I tremble to learn what paths you will walk as you grow.
-The Chronicler-
So here comes some -trouble-! Classes. D&D has very specific class identities for most classes, and little room to wiggle thanks to their strict mechanical separation. But what happens when that mechanical separation doesn't have a particularly strong basis for a setting?
I'm currently looking at cutting out a bunch of classes. Or heavily -heavily- refluffing them... Wanna get some opinions on it, of course.
Artificer: Torn on this one pretty hard. They'd make an excellent Inventor archetype? Could also be a nice Stand-In for a full Psionic class. Non-Musical Jack of all Trades, too. Someone who picks up a little bit of lots of things.
Barbarians: In. They're great Non-Magical Corruption-Fodder with their rages.
Bards: In. Magical Music and Storytelling are important. Scheherazade didn't survive on her looks alone, after all.
Cleric: In as Priests. Strip away their armor proficiencies, give them Monk AC Buff. Strip away any Bladed Weapons from them except for the War domain Priest.
Druid: In as the Beast's Priests. Largely keep them as they are but acknowledge that most of them are evil or at least antithetical to Civilization.
Fighter: In.
Monk: Temple-Defenders, possibly? Otherwise cut 'em out.
Paladin: Temple-Defenders, possibly? MAYBE as unique "Divinely Inspired" heroes? Otherwise cut 'em out.
Ranger: Refluff to Psionic Warrior, maybe... or try to Beastmaster them? Otherwise cut 'em out.
Rogue: In.
Sorcerer: We're only going to need one Arcane Caster to be the "Big Boy" caster... It's either Sorc or Wizard.
Warlock: In. Though possibly refluffed into a "Mage" type character as noted in a recent thread? Could be nifty. Otherwise they could be an "Evil-Only" class making pacts with Dark Powers and flinging themselves into Corruption and Transformation without hesitation.
Wizard: Samesies with Sorcerer.
KibblesTastyPsion: Possibly in. Though in retrospect I might cut Psionics from the setting altogether. There's not really a significant -need- for Psychics, here, where it really is a core conceit of Athas...
Compilation of Project Chronicle Links: Project Chronicle: Master List - The Homebrewery
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