From the SRD:
Using the above table as it is written, all undead will detect as evil regardless of alignment (undead can be neutral or even good), and neutral clerics of an evil deity will also show as evil. This creates some interesting paradoxes, as e.g. baelnorns will detect as both good and evil.
We also got some symmetry problems with protection from evil, as either the protection spell works on some non-evil creatures (as detect evil), or there is some creatures detected as evil that protection from evil don't work on.
I suggest that the table should have stated:
Comments, suggestions, sage rulings ???
.Ziggy
<snip>
Aura Strength: An aura’s evil power and strength depend on the type of evil creature or object that the character is detecting and its HD, caster level, or (in the case of a cleric) class level.
Creature/Object......Evil Power
--------------------------------------
Evil creature...........HD / 5
Undead creature.......HD / 2
Evil elemental...........HD / 2
Evil magic item
or spell...................Caster level / 2
Evil outsider.............HD
Cleric of an
evil deity.................Level
Using the above table as it is written, all undead will detect as evil regardless of alignment (undead can be neutral or even good), and neutral clerics of an evil deity will also show as evil. This creates some interesting paradoxes, as e.g. baelnorns will detect as both good and evil.
We also got some symmetry problems with protection from evil, as either the protection spell works on some non-evil creatures (as detect evil), or there is some creatures detected as evil that protection from evil don't work on.
I suggest that the table should have stated:
Creature/Object.......Evil Power
---------------------------------------
Evil creature..............HD / 5
Evil Undead..............HD / 2
Evil elemental............HD / 2
Evil magic item
or spell.....................Caster level / 2
Evil outsider...............HD
Evil cleric of
an evil deity...............Level
Comments, suggestions, sage rulings ???
.Ziggy